userFlaviencancel
branchrust_reboot/main/naval_update/deep_seacancel

290 Commits over 153 Days - 0.08cph!

11 Months Ago
Switched TimeToWipe to a syncvar, removed the network update and let the clients calculate their end of wipe weather lerp Deep sea wipe convar are replicated 2/? (plastic being plastic)
11 Months Ago
Switched TimeToWipe to a syncvar, removed the network update and let the clients calculate their end of wipe weather lerp Deep sea wipe convar are replicated 1/2
11 Months Ago
Restored cargo ship deep sea avoidance following main merge
11 Months Ago
merge from naval_update
11 Months Ago
Load balanced the deep sea spawning so it doesnt slow down the server
11 Months Ago
Fixed blunders in deep sea commands
11 Months Ago
merge from naval_update
11 Months Ago
Added a convar to disable the deep sea: deepsea.enabled
11 Months Ago
merge from naval_update
11 Months Ago
Added IClientComponent to CullWhenInside so they never spawn on the server
11 Months Ago
Set floating cities as non global broadcast for now so entering the deep sea doesn't take 2 working days We'll have an HLOD anyway
11 Months Ago
Added DeepSeaFloatingCity component back to the floating city prefab Manifest
11 Months Ago
merge from naval_update
11 Months Ago
merge from naval_update/deep_sea/cargoship
11 Months Ago
Clean codegen
11 Months Ago
merge from naval_update
11 Months Ago
Codegen
11 Months Ago
merge from naval_update
11 Months Ago
merge from naval_update
11 Months Ago
merge from naval_update
11 Months Ago
Manifest
12 Months Ago
merge from deep_sea/wipe
12 Months Ago
merge from naval_update
12 Months Ago
merge from naval_update
12 Months Ago
merge from naval_update/deep_sea/wipe
12 Months Ago
merge from deep_sea/wipe
12 Months Ago
Convared all the deep sea generation settings for debug purposes Added commands to spawn cities and ghost ship on current player position
12 Months Ago
Deep sea now spawns floating cities (the placeholder version)
12 Months Ago
merge from naval_update
12 Months Ago
merge from naval_update
12 Months Ago
merge from naval_update
12 Months Ago
merge from naval_update
12 Months Ago
merge from deep_sea/islands
1 Year Ago
Fixed deep sea spawning erroring on other scenes
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update/deep_sea/radiation
1 Year Ago
Islands do not use MoveToDeepSea, they don't have to
1 Year Ago
merge from deep_sea/islands
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update