userFlaviencancel
branchrust_reboot/main/naval_update/deep_seacancel

290 Commits over 153 Days - 0.08cph!

9 Months Ago
Switched TimeToWipe to a syncvar, removed the network update and let the clients calculate their end of wipe weather lerp Deep sea wipe convar are replicated 2/? (plastic being plastic)
9 Months Ago
Switched TimeToWipe to a syncvar, removed the network update and let the clients calculate their end of wipe weather lerp Deep sea wipe convar are replicated 1/2
9 Months Ago
Restored cargo ship deep sea avoidance following main merge
9 Months Ago
merge from naval_update
9 Months Ago
Load balanced the deep sea spawning so it doesnt slow down the server
9 Months Ago
Fixed blunders in deep sea commands
9 Months Ago
merge from naval_update
9 Months Ago
Added a convar to disable the deep sea: deepsea.enabled
9 Months Ago
merge from naval_update
9 Months Ago
Added IClientComponent to CullWhenInside so they never spawn on the server
9 Months Ago
Set floating cities as non global broadcast for now so entering the deep sea doesn't take 2 working days We'll have an HLOD anyway
9 Months Ago
Added DeepSeaFloatingCity component back to the floating city prefab Manifest
9 Months Ago
merge from naval_update
9 Months Ago
merge from naval_update/deep_sea/cargoship
9 Months Ago
Clean codegen
9 Months Ago
merge from naval_update
9 Months Ago
Codegen
9 Months Ago
merge from naval_update
9 Months Ago
merge from naval_update
9 Months Ago
merge from naval_update
9 Months Ago
Manifest
9 Months Ago
merge from deep_sea/wipe
9 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update/deep_sea/wipe
10 Months Ago
merge from deep_sea/wipe
10 Months Ago
Convared all the deep sea generation settings for debug purposes Added commands to spawn cities and ghost ship on current player position
10 Months Ago
Deep sea now spawns floating cities (the placeholder version)
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update
10 Months Ago
merge from deep_sea/islands
10 Months Ago
Fixed deep sea spawning erroring on other scenes
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update/deep_sea/radiation
10 Months Ago
Islands do not use MoveToDeepSea, they don't have to
10 Months Ago
merge from deep_sea/islands
10 Months Ago
merge from naval_update
10 Months Ago
merge from naval_update