userFlaviencancel
branchrust_reboot/main/naval_update/deep_seacancel

290 Commits over 153 Days - 0.08cph!

7 Months Ago
Fixed IsInsideInnerBounds returning false when in the deep sea
7 Months Ago
merge from naval_update
7 Months Ago
Fixed deep sea marker not extending to the end of the screen
7 Months Ago
Tropical2 terrain set to the terrain layer
7 Months Ago
Added deep sea prevent building volume Changed SocketMod_TerrainCheck to look for deep sea island terrain when out of bounds
7 Months Ago
Tropical1 tree fixes
7 Months Ago
Tropical2 prefab setup
7 Months Ago
Added a tooltip on the deep sea map marker
7 Months Ago
Disabled pooling on ghostship for now
7 Months Ago
Fixed NRE when wiping the deep sea
7 Months Ago
DeepSeaIsland set its trees to the deep sea global network group
7 Months Ago
merge from naval_update/island_scenes
7 Months Ago
Scaled the deep sea marker, so it fits when the portal spawns south
7 Months Ago
merge from naval_update
7 Months Ago
Re-applied 132706 after merge
7 Months Ago
merge from naval_update
7 Months Ago
Deep sea generation tweaks and improvements
7 Months Ago
When generating deep sea content, make sure it picks all prefab variants before randomising Fixed active rhibs list not being cleared
7 Months Ago
Fixed deep sea portal map marker position Make sure it doesnt dupe itself
7 Months Ago
Added floating city 2 in the deep sea
7 Months Ago
merge from naval_update
7 Months Ago
Global network the floating island entity, now that we split the children
7 Months Ago
Manifest update
7 Months Ago
merge from naval_update
7 Months Ago
merge from naval_update/deep_sea/map_marker
7 Months Ago
Pushed a debug change by accident
7 Months Ago
Portal spawns within valid bounds Vehicle whitelist cleanup
7 Months Ago
Fixed deep sea globally networked entities being considered as inside the tutorial network group by TutorialIsland.IsTutorialNetworkGroup
7 Months Ago
Fixed portal width extending over the terrain margins
7 Months Ago
Manifest update, cleanup
7 Months Ago
Removed beach entities on tropical1, kept the meshes only for now S2P
7 Months Ago
merge from naval_update/island_scenes
7 Months Ago
Renamed deep sea tutorial island
7 Months Ago
Tropical island1 setup
7 Months Ago
Random materials
7 Months Ago
Disabled map in the deep sea
7 Months Ago
merge from naval_update/deep_sea/portal_effects
7 Months Ago
Added a list of prefabs for islands and cities instead of using paths
7 Months Ago
Codegen
7 Months Ago
merge from naval_update
7 Months Ago
Fixed entrance portal spawning out of the terrain margin on small terrain maps, player were killed before reaching it
7 Months Ago
merge from naval_update/island_scenes
7 Months Ago
Moved entrance portal closer to the valid bounds end, was spawning too close from the island
7 Months Ago
Bump default ocean scale to 3 in deep sea
7 Months Ago
Deep sea weather presets
7 Months Ago
merge from naval_update
7 Months Ago
merge from naval_update
7 Months Ago
merge from naval_update
7 Months Ago
Fixed rain not working in deep sea because of thunder not being deep sea aware (Effects still not working as they are spawning 500m up in the sky)
7 Months Ago
Fixed deep sea weather state sharing the same instance as the main island weather state