userFlaviencancel
branchrust_reboot/main/naval_update/deep_seacancel

290 Commits over 153 Days - 0.08cph!

1 Year Ago
Fixed IsInsideInnerBounds returning false when in the deep sea
1 Year Ago
merge from naval_update
1 Year Ago
Fixed deep sea marker not extending to the end of the screen
1 Year Ago
Tropical2 terrain set to the terrain layer
1 Year Ago
Added deep sea prevent building volume Changed SocketMod_TerrainCheck to look for deep sea island terrain when out of bounds
1 Year Ago
Tropical1 tree fixes
1 Year Ago
Tropical2 prefab setup
1 Year Ago
Added a tooltip on the deep sea map marker
1 Year Ago
Disabled pooling on ghostship for now
1 Year Ago
Fixed NRE when wiping the deep sea
1 Year Ago
DeepSeaIsland set its trees to the deep sea global network group
1 Year Ago
merge from naval_update/island_scenes
1 Year Ago
Scaled the deep sea marker, so it fits when the portal spawns south
1 Year Ago
merge from naval_update
1 Year Ago
Re-applied 132706 after merge
1 Year Ago
merge from naval_update
1 Year Ago
Deep sea generation tweaks and improvements
1 Year Ago
When generating deep sea content, make sure it picks all prefab variants before randomising Fixed active rhibs list not being cleared
1 Year Ago
Fixed deep sea portal map marker position Make sure it doesnt dupe itself
1 Year Ago
Added floating city 2 in the deep sea
1 Year Ago
merge from naval_update
1 Year Ago
Global network the floating island entity, now that we split the children
1 Year Ago
Manifest update
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update/deep_sea/map_marker
1 Year Ago
Pushed a debug change by accident
1 Year Ago
Portal spawns within valid bounds Vehicle whitelist cleanup
1 Year Ago
Fixed deep sea globally networked entities being considered as inside the tutorial network group by TutorialIsland.IsTutorialNetworkGroup
1 Year Ago
Fixed portal width extending over the terrain margins
1 Year Ago
Manifest update, cleanup
1 Year Ago
Removed beach entities on tropical1, kept the meshes only for now S2P
1 Year Ago
merge from naval_update/island_scenes
1 Year Ago
Renamed deep sea tutorial island
1 Year Ago
Tropical island1 setup
1 Year Ago
Random materials
1 Year Ago
Disabled map in the deep sea
1 Year Ago
merge from naval_update/deep_sea/portal_effects
1 Year Ago
Added a list of prefabs for islands and cities instead of using paths
1 Year Ago
Codegen
1 Year Ago
merge from naval_update
1 Year Ago
Fixed entrance portal spawning out of the terrain margin on small terrain maps, player were killed before reaching it
1 Year Ago
merge from naval_update/island_scenes
1 Year Ago
Moved entrance portal closer to the valid bounds end, was spawning too close from the island
1 Year Ago
Bump default ocean scale to 3 in deep sea
1 Year Ago
Deep sea weather presets
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update
1 Year Ago
Fixed rain not working in deep sea because of thunder not being deep sea aware (Effects still not working as they are spawning 500m up in the sky)
1 Year Ago
Fixed deep sea weather state sharing the same instance as the main island weather state