userFlaviencancel
branchrust_reboot/main/primitivecancel

437 Commits over 62 Days - 0.29cph!

11 Months Ago
Fixed battering ram and catapult flag collisions
11 Months Ago
Restored catapult propane bomb item Manifest
11 Months Ago
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
11 Months Ago
Siege tower constructable gibs
11 Months Ago
Fixed error when loading borked ballista ammo item
11 Months Ago
Catapult and battering ram constructable gibs
11 Months Ago
Ballista constructable setup
11 Months Ago
Fixed catapult fire interaction available when looking at the ammo container
11 Months Ago
Better catapult constructable colliders Tweaked bounds
11 Months Ago
Fixed catapult server error
11 Months Ago
Fixed horse lootpanel max speed indicator
11 Months Ago
Horse code cleanup Fixed handbrake not working properly
11 Months Ago
Fixed battering ram using the wrong head health values
11 Months Ago
Get out of ragdolling only when the body stopped moving +1s, with a 20s time fallback Delayed the catapulting death on impact by 1s so you can see the corpse hitting the ground instead of dying mid air
11 Months Ago
Fixed ragdolling killing you on impact on horses Fixed lethal ragdolling killing even with god mode enabled
11 Months Ago
Battering ram scoop damage renderer
11 Months Ago
Battering ram folder cleanup
11 Months Ago
Implemented new battering ram animations Changed the damage logic
11 Months Ago
Battering ram audio minor change
11 Months Ago
Horses: removed the velocityDelta thing when applying forward forces, feels better when moving from gallop to canter after releasing shift
11 Months Ago
Update ballista icon Changed siege weapon items selection panel
11 Months Ago
Fixed ballista ModularCarAudio.StopTyreAudio NRE
11 Months Ago
Manifest
11 Months Ago
Fixed catapult fire interaction available when looking at the wheels
11 Months Ago
Added SiegeWeaponVehicleAudio, inherits from from GroundVehicleAudio Updated BatteringRamVehicleAudio Added wheel audio to all siege weapons
11 Months Ago
Minor horse code cleanup
11 Months Ago
Fixed ballista client loading issue
11 Months Ago
Fixed horse towing ropes not being destroyed when the joint breaks
11 Months Ago
Fixed ballista choppy 3rd person reloading
11 Months Ago
Horses equipment (armor, shoes, saddle) and speed mods
11 Months Ago
Tweaked catapult seat mount point Allow handcuffed player to be forced mount Reloading level change player corpse throwing force
11 Months Ago
Didn't save Catapult.cs
11 Months Ago
Can't mount the catapult if its loaded Minor ballista cleanup
11 Months Ago
merge from main
11 Months Ago
Changed how we detect the entities to damaged when using the battering ram, works better
11 Months Ago
Fixed battering ram door not cancelling its busy tick
11 Months Ago
BallistaGun.Update and ServerTick nre fix
11 Months Ago
Battering ram button animation
11 Months Ago
Fixed battering ram hit anim
11 Months Ago
Implemented battering ram rig and animations
11 Months Ago
Fixed battering ram back door flickering
11 Months Ago
Various horse client/server optims
11 Months Ago
Horse: Tweaked force reduction based on slope angle Reduced rider damage when ragdolling Increased leg animator culling distance
11 Months Ago
Manifest
11 Months Ago
merge from main
11 Months Ago
merge from player_catapulting
11 Months Ago
Moved AllowPlayerInstigatedDismount up from BaseVehicle to BaseMountable
11 Months Ago
Speed and handbrake tweaks on slopes
11 Months Ago
Horse ground alignment tweaks
11 Months Ago
Gallop gait tweaks