userFlaviencancel
branchrust_reboot/main/primitivecancel

437 Commits over 62 Days - 0.29cph!

7 Months Ago
Fixed battering ram and catapult flag collisions
7 Months Ago
Restored catapult propane bomb item Manifest
7 Months Ago
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
7 Months Ago
Siege tower constructable gibs
7 Months Ago
Fixed error when loading borked ballista ammo item
7 Months Ago
Catapult and battering ram constructable gibs
7 Months Ago
Ballista constructable setup
7 Months Ago
Fixed catapult fire interaction available when looking at the ammo container
7 Months Ago
Better catapult constructable colliders Tweaked bounds
7 Months Ago
Fixed catapult server error
7 Months Ago
Fixed horse lootpanel max speed indicator
7 Months Ago
Horse code cleanup Fixed handbrake not working properly
7 Months Ago
Fixed battering ram using the wrong head health values
7 Months Ago
Get out of ragdolling only when the body stopped moving +1s, with a 20s time fallback Delayed the catapulting death on impact by 1s so you can see the corpse hitting the ground instead of dying mid air
7 Months Ago
Fixed ragdolling killing you on impact on horses Fixed lethal ragdolling killing even with god mode enabled
7 Months Ago
Battering ram scoop damage renderer
7 Months Ago
Battering ram folder cleanup
7 Months Ago
Implemented new battering ram animations Changed the damage logic
7 Months Ago
Battering ram audio minor change
7 Months Ago
Horses: removed the velocityDelta thing when applying forward forces, feels better when moving from gallop to canter after releasing shift
7 Months Ago
Update ballista icon Changed siege weapon items selection panel
7 Months Ago
Fixed ballista ModularCarAudio.StopTyreAudio NRE
7 Months Ago
Manifest
7 Months Ago
Fixed catapult fire interaction available when looking at the wheels
7 Months Ago
Added SiegeWeaponVehicleAudio, inherits from from GroundVehicleAudio Updated BatteringRamVehicleAudio Added wheel audio to all siege weapons
7 Months Ago
Minor horse code cleanup
7 Months Ago
Fixed ballista client loading issue
7 Months Ago
Fixed horse towing ropes not being destroyed when the joint breaks
7 Months Ago
Fixed ballista choppy 3rd person reloading
7 Months Ago
Horses equipment (armor, shoes, saddle) and speed mods
7 Months Ago
Tweaked catapult seat mount point Allow handcuffed player to be forced mount Reloading level change player corpse throwing force
7 Months Ago
Didn't save Catapult.cs
7 Months Ago
Can't mount the catapult if its loaded Minor ballista cleanup
7 Months Ago
merge from main
7 Months Ago
Changed how we detect the entities to damaged when using the battering ram, works better
7 Months Ago
Fixed battering ram door not cancelling its busy tick
7 Months Ago
BallistaGun.Update and ServerTick nre fix
7 Months Ago
Battering ram button animation
7 Months Ago
Fixed battering ram hit anim
7 Months Ago
Implemented battering ram rig and animations
7 Months Ago
Fixed battering ram back door flickering
7 Months Ago
Various horse client/server optims
7 Months Ago
Horse: Tweaked force reduction based on slope angle Reduced rider damage when ragdolling Increased leg animator culling distance
7 Months Ago
Manifest
7 Months Ago
merge from main
7 Months Ago
merge from player_catapulting
7 Months Ago
Moved AllowPlayerInstigatedDismount up from BaseVehicle to BaseMountable
7 Months Ago
Speed and handbrake tweaks on slopes
7 Months Ago
Horse ground alignment tweaks
7 Months Ago
Gallop gait tweaks