userFlaviencancel
branchrust_reboot/main/primitivecancel

437 Commits over 62 Days - 0.29cph!

3 Months Ago
▍▅▌▊▄ ▊ ▍██▉▇▌ ▇▇▄▊▊▆▇▊ ▉▄▊▌█▊▋▍▌ ▇▉▊ ▌▇▍▍▄█ ▉▍▅█ █▉▅▆▍█ █ ▉▄▅▋▍, ▍▌▉▍ ▅█▍▄▉▅▍▊ ▄▍█▄▊▅▋▇█ ▄▊▄▊▆▋▆█▇ ▇▇▍▌▇▅ ▇▄ ▇▅▄▅▍▇▉▉ ▆▍▄▇▌▌ ██▉▍ ▆█▇▍ ▊▊▉▅▌▊▋ ▅▉▆ ▊▊▋▊▆▆ ▅▆ ▉▅▍▋ ▆▅▉ █▍▉▆█ ▍▌ ▋███▊▋ ▉▌▋▄█ ▋▊▆▅▋ ▅▆▌▍▍'▅ ▍▍ ▇█▊█▋▆▍▅ ▇▌▍▇▆▌▊▇ ▋▊█▌▇▉█▆▇, ▅▇▄▉▍▍▉██▄ ▆▄▄▅▉▅ ▆█▌▇▋▉
3 Months Ago
Fixed broken deceleration by 110601
3 Months Ago
Horse inventories saving
3 Months Ago
Fixed horse protection not scaling player damage
3 Months Ago
Enabled mip maps on all siege weapons related icons
3 Months Ago
merge from main
3 Months Ago
Whitelisted horses for elevators
3 Months Ago
Fixed horses not taking fire damage
3 Months Ago
Minor hip motion fix when braking
3 Months Ago
Can brake using CTRL Tweaks, cleanup
3 Months Ago
Added sliding behaviour when going up or down a steep slope Improved backward movements Fixed some animation bugs
3 Months Ago
Rider eye motion when galloping
3 Months Ago
Siege harness bone constraints setup
3 Months Ago
merge from main
3 Months Ago
Added some basic tree auto avoidance for horses Rotation responsiveness tweaks
3 Months Ago
S2P stables A and B Fixes old horses still spawning in ranches
3 Months Ago
Fixed swimming not retrograding gates Improved buoyancy
3 Months Ago
Head ik tweaks
3 Months Ago
Moved the skidding to CTRL Double tap CTRL to stand Block movements when standing
3 Months Ago
Lot of improvements on horse head motion
3 Months Ago
Can now pull horses when leading them, allowing you to pull them out of tricky spots (experimental) Improved spine IK motion again
3 Months Ago
Added ropes when leading horses using FakePhysicsRope Moved FakePhysicsRope logic to LateUpdate Tweaked leading behaviour Fixed players able to stop other players leading horse
3 Months Ago
Fixed anim events error on flinch anims Restored spine ik when eating and playing idle breaks
3 Months Ago
Reworked horse spine IK Smoothed eye pos to reduce motion sickness when riding Some leading tweaks
3 Months Ago
Horse corpse buoyancy fixcars command now fill up horses stamina
3 Months Ago
Compile fix
3 Months Ago
Horse TerrainCollisionProxy
3 Months Ago
Horse animation tweaks
3 Months Ago
Un-saved assets
3 Months Ago
Re-organized horse folders
3 Months Ago
Fade out procedural motion when playing any animation moving the legs (idle breaks, eating) Moved all the head and spine movements client code to RidableHorseAnimation
3 Months Ago
Restored standing anim when pressing ctrl Code cleanup, naming
3 Months Ago
Horse prevent movement collider ignores the physics debris layer (dropped items)
3 Months Ago
Fixed horse saddle stack sizes
3 Months Ago
Removed RidableHorseAudio logs
3 Months Ago
Tweaked catapult constructable colliders to prevent player from getting stuck when building it
3 Months Ago
Fixed catapult colliders scale
3 Months Ago
Siege tower damage renderer Ballista physics mat
3 Months Ago
Compile fix
3 Months Ago
Removed empty spawn in spawn handler (old old horses)
3 Months Ago
Updated spawn.procmap.v3.prefab
3 Months Ago
Horse audio Some anim improvements and optimisations
3 Months Ago
Horse lateral damping back to 3, reduced when skidding
3 Months Ago
Removed logs in legs animator Comments
3 Months Ago
Removed the old old horses population (the non ridable one), was set to 0 and unused
3 Months Ago
Switched population to use the new horse prefab Ranches as well
3 Months Ago
Reduce horse skidding sound volume
3 Months Ago
Fixed player and player body positions mismatch caused by the legs IK when riding horses Added HorseSaddle
3 Months Ago
Changed LegsAnimator execution order to be executed right before Client, fixes the eye pos mismatch
3 Months Ago
Lighter version of legs animator on the server horses Various anim tweaks