userFlaviencancel

7,171 Commits over 943 Days - 0.32cph!

2 Years Ago
Fixed DoPlace rpc error when deploying something while not looking at any entity
2 Years Ago
Wallpaper item description Tweaked craft time
2 Years Ago
Folders cleanup Codegen, manifest
2 Years Ago
Spraycan merge fixes
2 Years Ago
merge from main
2 Years Ago
Updated wallpaper skin ids (was colliding with new skins released recently)
2 Years Ago
Fixed server deployable mismatch check Added the entity netID to GetDeployable so the server WallpaperPlanner can get the corresponding wallpaper deployable
2 Years Ago
Fixed pickup and reskin possible through walls, make sure the player is aiming at the soft-side of the building block Fixed deploy mesh mismatch when looking around
2 Years Ago
Added a deploy offset to wallpaper construction prefabs, fixing the false positives and negatives line of sight checks Increased the max place distance
2 Years Ago
Tweaked some electrical component positions to avoid clipping with wallpaper
2 Years Ago
Panel light tweaks
2 Years Ago
Wallpaper now has health and protection (still need to tweak the values)
2 Years Ago
Only damage wallpaper when hitting the soft-side of the building block
2 Years Ago
Refactoring, better deployment checks
2 Years Ago
merge from main
2 Years Ago
Added bulb string lights
2 Years Ago
restored broken codegen files
2 Years Ago
Fairy lights new colors
2 Years Ago
merge from buildingerrors_improvements
2 Years Ago
When deploying on a door, check if the current target has a socket before rejecting (fixes door controller not deployable on door since 101954)
2 Years Ago
Converted tool cupboard loot panel texts Added tags to the hardcoded formatted text so right to left languages can adapt ('Protected for {0}', '{0} blocks at {1}%') Localized the unlocalized bits
2 Years Ago
Fixed game tips and tool tips formatting
2 Years Ago
Converted vitals label TMP texts to RustText
2 Years Ago
Use SetText when formatting Crosshair interactions Removed the TMP SubMesh in the prefab
2 Years Ago
Converted PieMenu TMP texts to RustText Format number based on current language (1,000 vs 1 000)
2 Years Ago
Fixed [+bind] and <color> tags ending up reversed, still broken in some cases depending on how we're formatting the string initially
2 Years Ago
Minor fix on the demo menu: the Open Folder button was overlapping the Refresh button in some languages
2 Years Ago
Fixed left/right horizontal aligment for right to left languages Automatically swap text horizontal aligment based on the line count
2 Years Ago
merge from hackweek_arabic (phrases update)
2 Years Ago
Phrases
2 Years Ago
Commented out the skeleton bone names stuff in the phrase update process, we don't use them in-game and they're cluttering Crowdin
2 Years Ago
Fixed null phrases in SocketMods blocking the phrases update
2 Years Ago
merge from main
2 Years Ago
Restored server filters category texts, fixed the TMP SubMesh hell
2 Years Ago
Fixed option menu dropdowns not clickable
2 Years Ago
Removed ArabicSupport tool editor stuff
2 Years Ago
compile fix
2 Years Ago
merge from hackweek_arabic (not finished yet, but merged early to avoid future merge conflict issues)
2 Years Ago
compile fix
2 Years Ago
merge from main
2 Years Ago
Small panel indicator lights with configurable colors
2 Years Ago
Deployable spot light, orientable using a hammer (like CCTV cameras)
2 Years Ago
Fairy lights: Light bulb generation tweaks Spawn a real point light at each point Minor fix on the xmas light deployer
2 Years Ago
Deployable industrial fluorescent lights
2 Years Ago
Deployable string lights tests
2 Years Ago
merge from tincan_alarm
2 Years Ago
Minor code change on the wire deployment following the construction errors refacto
2 Years Ago
merge from main
2 Years Ago
merge from buildingerrors_improvements
2 Years Ago
"Blocked by ore" when placing on ores