1,709 Commits over 335 Days - 0.21cph!
Changed all siege weapon constructable colliders layer to Deloyed
Reimplemented heavy players dismounting
Now only checks when the players weight changes instead of every frame
Tweaked horses drowning damage
Fixed catapult detailed collider scaling issue
Horses can now swim in deep water: slow speed and consumes stamina
Added basic buoyancy
Apply additional drag when moving in shallow water
Code cleanup
Moved Google Sheets menu items in Tools
Increased ballista deploy volume size
Stop battering ram door busy tick after 3s of inactivity
Fixed battering ram parenting trigger warnings
Deleted unused battering ram door prefab and old ballista models
Improved the RustIcon picker, it now displays the enum names and let you scroll through all the available options
Ballista constructable ground watch
Ballista damage redirection
Deployable positionOffset renamed to guideMeshPositionOffset
Battering ram damage renderer
Set up battering ram and catapult death screen ui
Fixed a minor battering ram issue with an unfilled hit info field
Deployables can now show "Blocked by terrain"
Added an entity whitelist setting to SocketMod_Sphere
Ladders can now be deployed in siege weapons prevent building volume
Battering ram compile fix
Fixed physics issue when building the ballista
Added a position offset setting for deployable guide mesh
Siege tower deployable on rocks too
Catapult and battering ram deployable on rocks
Battering ram broken state loading
Battering ram door loading
Restore propane bomb world model
Battering ram door joint can now break
When breaking, we spawn a door server gib
Removed animation rigging package (added when experimenting on horses during hackweek)
Ballista constructable gibs
Fixed battering ram and catapult flag collisions
Restored catapult propane bomb item
Manifest
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
Siege tower constructable gibs
Fixed error when loading borked ballista ammo item
Catapult and battering ram constructable gibs
Ballista constructable setup
Fixed catapult fire interaction available when looking at the ammo container
Better catapult constructable colliders
Tweaked bounds
Fixed catapult server error