userFlaviencancel

5,573 Commits over 731 Days - 0.32cph!

Yesterday
merge from rug_window_fix
Yesterday
Fixed bear rug not deployable on windows
Yesterday
Fixed rug not deployable on windows
Yesterday
Auto select console inputfield on open
Yesterday
System info tab
Yesterday
Server admin tab, layout changes
Yesterday
Added zooming in the item list menu (ctrl + scroll wheel)
Yesterday
Fixed naval scientist suit missing name
Yesterday
merge from steaminventory_scroll_fix
Yesterday
Attempt at fixing the steam inventory menu only showing one line when open for the first time
Yesterday
merge from testrunner_window
Yesterday
Minor button tweaks
Yesterday
Compile fixes
Yesterday
Added a button to export and refresh the test list Speed up test list export by only looking for types starting with "Test"
Yesterday
Compile fix
Yesterday
merge from main
Yesterday
merge from main
Yesterday
merge from naval_update
Yesterday
Better check for helicopter smuggling when crossing to the deep sea
Yesterday
merge from main
Yesterday
merge from artist_pack_dlc
Yesterday
Tweaked light-up frame sockets so they don't stick in wall too much
Yesterday
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
Yesterday
Paintable windows are destroyed when a player boat sinks
2 Days Ago
merge from main
2 Days Ago
merge from main
2 Days Ago
NRE fix for construction with no deployable component (building blocks)
3 Days Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
3 Days Ago
Phrase update
3 Days Ago
merge from naval_update
3 Days Ago
Localized the boat building UI Disable tooltip when empty
3 Days Ago
merge from naval_update
3 Days Ago
Fixed the microscopic ghost ship map markers
3 Days Ago
merge from naval_update
3 Days Ago
Fixed deep sea water height not initialized to SeaFloorDepth
3 Days Ago
Updated skins
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
Paintable reactive target is now a redirect skin of the reactive target
3 Days Ago
window.paintable.skin icon
3 Days Ago
Paintable window is now a rediredt skin of the strengthened glass window
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
Moved the paintable reactive target in the artist pack folder too
3 Days Ago
Paintable window deployable on boats Reorganised the frame prefabs into an artist pack folder
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
BakeBallPositionsToVertexColor compile fix
3 Days Ago
merge from artist_pack_dlc
3 Days Ago
random meta keep deleting itself
3 Days Ago
Fixed reactive target not paintable
3 Days Ago
Fixed paintable window ground watch
3 Days Ago
More rotation fixes on all frames Fixed large light up frame sticking into walls