userFlaviencancel

1,709 Commits over 335 Days - 0.21cph!

Today
Changed all siege weapon constructable colliders layer to Deloyed
Today
Reimplemented heavy players dismounting Now only checks when the players weight changes instead of every frame
Today
Tweaked horses drowning damage
Today
Fixed catapult detailed collider scaling issue
Yesterday
merge from primitive
Yesterday
Horse drowning damage
Yesterday
Horses can now swim in deep water: slow speed and consumes stamina Added basic buoyancy Apply additional drag when moving in shallow water Code cleanup
Yesterday
Moved Google Sheets menu items in Tools
Yesterday
Catapult mats
2 Days Ago
Increased ballista deploy volume size
2 Days Ago
Stop battering ram door busy tick after 3s of inactivity
2 Days Ago
Fixed battering ram parenting trigger warnings
2 Days Ago
merge from primitive
2 Days Ago
Manifest
2 Days Ago
Deleted unused battering ram door prefab and old ballista models
3 Days Ago
merge from main
3 Days Ago
merge from icon_picker
3 Days Ago
Improved the RustIcon picker, it now displays the enum names and let you scroll through all the available options
3 Days Ago
Ballista constructable ground watch
3 Days Ago
Ballista damage redirection
3 Days Ago
Deployable positionOffset renamed to guideMeshPositionOffset
3 Days Ago
Ballista damage renderer
3 Days Ago
Battering ram damage renderer
3 Days Ago
Set up battering ram and catapult death screen ui Fixed a minor battering ram issue with an unfilled hit info field
3 Days Ago
Deployables can now show "Blocked by terrain"
3 Days Ago
Added an entity whitelist setting to SocketMod_Sphere Ladders can now be deployed in siege weapons prevent building volume
3 Days Ago
merge from primitive
3 Days Ago
Battering ram compile fix
3 Days Ago
merge from primitive
3 Days Ago
Fixed physics issue when building the ballista Added a position offset setting for deployable guide mesh
3 Days Ago
Siege tower deployable on rocks too
3 Days Ago
Catapult and battering ram deployable on rocks
4 Days Ago
Battering ram broken state loading
4 Days Ago
Battering ram door loading
4 Days Ago
Restore propane bomb world model
4 Days Ago
Battering ram door joint can now break When breaking, we spawn a door server gib
4 Days Ago
Removed animation rigging package (added when experimenting on horses during hackweek)
4 Days Ago
Ballista constructable gibs
4 Days Ago
merge from primitive
4 Days Ago
Fixed battering ram and catapult flag collisions
4 Days Ago
Restored catapult propane bomb item Manifest
4 Days Ago
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
5 Days Ago
merge from primitive
5 Days Ago
Siege tower constructable gibs
5 Days Ago
Fixed error when loading borked ballista ammo item
5 Days Ago
Catapult and battering ram constructable gibs
5 Days Ago
Ballista constructable setup
5 Days Ago
Fixed catapult fire interaction available when looking at the ammo container
5 Days Ago
Better catapult constructable colliders Tweaked bounds
5 Days Ago
Fixed catapult server error