branchrust_reboot/maincancel

33,129 Commits over 4,109 Days - 0.34cph!

10 Years Ago
Item icons don't use animators
10 Years Ago
Server fix
10 Years Ago
Unified BuildPrefabs and PrefabPreProcess Fixed warnings Workout effect lifetime during build rather than at runtime
10 Years Ago
Fixed Rcon NRE when supplying invalid IP Fixed errors when running exec
10 Years Ago
fixed bug with player animation blending.
10 Years Ago
improved the 3rd person treadwater animations. added a swimming forward animation
10 Years Ago
optimized the collision model for a bunch of worlmodel items / weapons (they dont use mesh collider anymore)
10 Years Ago
These look like they can be deleted
10 Years Ago
Dropped item rigidbodies correctly copy drag and angular drag if specified
10 Years Ago
Coverting a bunch of world model colliders to primitive colliders (should fix items falling through ground)
10 Years Ago
Fixed some skins showing up pink Fixed bucket helmet not LOD'ing properly
10 Years Ago
Fixed some item skins not shipping properly
10 Years Ago
additional NRE checks
10 Years Ago
stockings use hashset
10 Years Ago
Xmas Skins
10 Years Ago
HUD transparency
10 Years Ago
Fixed menu dark buttons
10 Years Ago
fixed stocking NRE
10 Years Ago
balanced crude/oil drops from santa removed condition from santahat added giftbox LOD to cull out particles
10 Years Ago
Increased sheet metal building part base health to 750HP
10 Years Ago
derp
10 Years Ago
fixed the animation bug where the player would suck his own dick when he's wounded. (We're saving that animation for a paid DLC)
10 Years Ago
NRE catches
10 Years Ago
Config file loading debug output
10 Years Ago
smarter stocking population
10 Years Ago
Fix for RUST-359
10 Years Ago
fixed stockings not destroying with walls
10 Years Ago
fixed gift boxes despawning too quickly fixed stocking LOD
10 Years Ago
Fix for RUST-345
10 Years Ago
LightLOD performance regression fix
10 Years Ago
Touching these just in case
10 Years Ago
Minor visual fixes for sky.
10 Years Ago
Fixed helk's mess
10 Years Ago
protocol++ !!! pookie is pickuppable added xmas.refill command for server owners
10 Years Ago
Run Sound.Update on alternate frames, instead of every frame (temp hack until performance of this is imrpoved) Fixed weather effects being live at 0,0,0
10 Years Ago
Added opendb to ignores
10 Years Ago
uncomment ApplyModulations in Sound.Update (rain sound fix)
10 Years Ago
xmas merge into main
10 Years Ago
Fixed potential bundle building problem
10 Years Ago
Pickaxe & Salvaged hammer now throwable
10 Years Ago
Performance tweaks
10 Years Ago
Skins
10 Years Ago
added code to detect if player is shot from behind --> play appropriate flinch animation
10 Years Ago
added new wounded animation for being shot in the head from behind; improved the look up/down animations for all of the weapons; added/tweaked some new flinch animations
10 Years Ago
Skin fixes
10 Years Ago
Server fast quit test
10 Years Ago
RustBuilder uses Unity 5.2.4f1 (UI memory leak fix!)
10 Years Ago
Changed how light transmission in Rust/Standard BRDF works; should work with general cases now (e.g. semi opaque crystals, ice); needs a shader or a layer, however Fixed/improved speedtree shader transmission
10 Years Ago
Developer tools for the F1 panel
10 Years Ago
Fixed tree skins missing from asset bundles