branchrust_reboot/maincancel

32,398 Commits over 4,048 Days - 0.33cph!

10 Years Ago
sqlite temp perf fix
10 Years Ago
Only spawn world item when a projectile is stopped completely (not when penetrating)
10 Years Ago
Fixed viewmodel angles on head look tweaks
10 Years Ago
Bare pine alpha branch fix.
10 Years Ago
Fixed error reporting issue
10 Years Ago
Fixed PVT page compression block misaligment; fixed border to 4 pixels
10 Years Ago
Projectile tweak
10 Years Ago
sqlite tweaks
10 Years Ago
Retrieved CraggyIsland splat maps
10 Years Ago
Tweaked pumpkin plant survival rates Fixed pumpkin plant collision
10 Years Ago
█▍▄▅▆▅ ▄▄▄▊▋▅▉▇▆ ▍▅▉ ▅▇▉▇ ▇▇.
10 Years Ago
Savas island scene files. (wip)
10 Years Ago
only locked doors reset decay when opened
10 Years Ago
Terrain4.mat too.
10 Years Ago
Rockmats from other branch.
10 Years Ago
Picking Petur's cherries
10 Years Ago
Missed this one
10 Years Ago
Manifest, loot tables, schema
10 Years Ago
NRE fix
10 Years Ago
Updated phrases
10 Years Ago
Updated item descriptions from google docs
10 Years Ago
Giving petur his ctrl-shift-F back
10 Years Ago
▇▍▍ ▌▍▍▊▉
10 Years Ago
Updated EAC server dll
10 Years Ago
network++
10 Years Ago
Entity skin support
10 Years Ago
added new blunt wood impact textures.
10 Years Ago
Lazy aim fixes/tweaks
10 Years Ago
Cleanup, minor tweaks and fixes
10 Years Ago
converted 1st batch of impact FX to deferred decal shader.
10 Years Ago
Ladders no longer bypass building permission, have increased health
10 Years Ago
sqlite corruption catcher
10 Years Ago
Fixed attack ray origin being off after ricochet
10 Years Ago
Split vis.attack into vis.attack and vis.damage
10 Years Ago
Lazyaim uses properties
10 Years Ago
NRE fixes
10 Years Ago
merge into main
10 Years Ago
Remove extra low end from pie menu sounds
10 Years Ago
Play a small sound when raising/lowering ironsights
10 Years Ago
Leaf rustle variations for different plants
10 Years Ago
▆▄▉▍▅▅▋▉ ▌▍
10 Years Ago
Menu tweaks
10 Years Ago
Lazy tweak per viewmodel No/Less lazy on ironsights
10 Years Ago
Super distant gunshots for each gun
10 Years Ago
More reverb + mids on c4 explosion
10 Years Ago
Wrongly assumed that code copied and pasted from stackoverflow worked
10 Years Ago
Projectile simulation uses exact time and movement stepping (finally makes ricochet work as it should)
10 Years Ago
Compressed PVT cache using async native requests
10 Years Ago
Fixed potential NRE in SkinnedMeshCollider.GetDensity
10 Years Ago
server description fix