branchrust_reboot/maincancel

32,398 Commits over 4,048 Days - 0.33cph!

10 Years Ago
disabled viewmodel sway
10 Years Ago
Stop projectile if no penetration resistance can be retrieved from the entity that was hit
10 Years Ago
lazy aim - dynamic crosshair position, smoother, deadzone
10 Years Ago
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10 Years Ago
First stage native api call stability; switched to safer async native GPU api calls; now called by render thread via plugin event Testing stability for terrain base pyramid compression and atlas mip level fix PVT compression disabled temporarily Updated RustNative
10 Years Ago
Network++
10 Years Ago
Merge from hitdetection2
10 Years Ago
framerate independance
10 Years Ago
Lazy aim
10 Years Ago
Server description fix test
10 Years Ago
NRE fixes
10 Years Ago
Connection security, better logging
10 Years Ago
More cleanup
10 Years Ago
Fixed missing detail layer in some shaders causing empty material inspector
10 Years Ago
polishing
10 Years Ago
some more wounded animations
10 Years Ago
reduced crafting time for all low level items
10 Years Ago
New building gib sounds Location based voice limiting to control gib voice counts instead of % chance to play
10 Years Ago
Beancan grenade sounds
10 Years Ago
Server compile fixes
10 Years Ago
Added support for server.url Added support for server.headerimage
10 Years Ago
Error logging updates
10 Years Ago
Added server.url Error report tweaks
10 Years Ago
Remember which icons were uploaded so we don't waste time reuploading
10 Years Ago
Fixed cap icons
10 Years Ago
Balaclava stuff
10 Years Ago
Bandana shit
10 Years Ago
Phrases, manifest
10 Years Ago
Removed PVT scaling based on video ram; problems with shared memory and/or incorrect query; adjusted scaling based on startup quality level
10 Years Ago
Boots require leather Longsleeve Tshirt requires more cloth than shortsleeve Snow jacket requires more cloth than jacket
10 Years Ago
Merged menu changes into main
10 Years Ago
C4 explosion polish Reverb tail spread on explosions and gunshots is less linear and feels more natural AudioClip randomization works with distance crossfading A few small Sound fixes
10 Years Ago
new wounded animations
10 Years Ago
Fixed ghosting bug in SSAOPro
10 Years Ago
Merging WIP menu changes
10 Years Ago
added left_arm wounded looping animations fixed the thompson and ak47 3rd person attack animations (they line up better with the point of aim) tweaked the 3rd person beartrap animation
10 Years Ago
A couple tiny Sound fixes/tweaks
10 Years Ago
Typing kill suicides instantly instead of wounding
10 Years Ago
SQLite speedups
10 Years Ago
Consolidating Water2 to Third Party folder for easy transfer to other projects in the future
10 Years Ago
Server query fix
10 Years Ago
Fixed event_id being too long in error reporting SQlite fixes Fixed Steamworks NRE Fixed Unhandled Raknet packet errors Fixed disaming landmine error (and not giving a landmine) Fixed NRE in BaseNPC.OnAttacked Fixed NRE in RConListener Fixed NRE in ParticleEmitFromParentObject Fixed NRE in UpdateUnlockedSkins Fixed NRE in CancelAuthTicket Fixed NRE in CraftingQueue.TaskFinished Fixed NRE in SetCraftFromTextbox
10 Years Ago
Bandana models, textures, mats, preliminary prefab
10 Years Ago
Fixed loot tables sometimes not generating
10 Years Ago
Fixed inventory menu being invisibly open on spawn
10 Years Ago
Fixed ScriptedObjects not always being forced into bundles
10 Years Ago
Network++, Error++, Schema++
10 Years Ago
Accepted items csv
10 Years Ago
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10 Years Ago
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