32,408 Commits over 4,048 Days - 0.33cph!
Fixed load cache not always working
Fixed groundwatch weirdness
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Added command history to F1 console (navigate with up and down arrows)
Throw an exception when asset bundling fails
Disabled warning messages
A few small sound tweaks and second pass on rock sounds
Use editor load methods in editor (not game manifest cache)
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Fixed error spawning some stuff in editor
Removed debug DDraw I forgot (whoops)
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Minor player movement tweaks and fixes
More precise collisions, quarry and pumpjack
Construction plan uses non-weapon lookat weights
Always get at least one seed from eating corn/pumpkin
updating hat prefab hopefully the mesh is all good.
Adding tar_sand textures, tempoary oil crater model
Only allow voice chat when wounded, not when a dead ragdoll forever
Closing console executes any command entered in the text field
Inventory drag & drop between occupied clothing slot and occupied non-clothing slot makes the non-clothing item disappear
Fixed possible overflows of F1 console text buffer
improved dodgy eyes on skin normals 2 texture
exploitable hat.cap with textures, materials, prefab and LODs
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Fixed stone wall dealing damage
Attempt at fixing pumpkins growing stages
Higher protection values are brighter on the inventory hud