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19,505 Commits over 3,990 Days - 0.20cph!

57 Days Ago
Use engine PlayerController Fix warnings
57 Days Ago
Always define vTexCoord2 by default Shader rebuild
57 Days Ago
Fur fix Fur tweaks
57 Days Ago
Always define vTexCoord2 by default santa outfit
57 Days Ago
Shader build
58 Days Ago
Items only need one icon
58 Days Ago
Add position offset to icon Implement IconModes.Chest Rebuild icons Hide underwear in silhouette Position some hair icons
58 Days Ago
Obsolete Clothing.DressSceneObject Save/Restore feature tab status on Resources Make the clothing icon editor a proper editor Tag human skins for replacements Remove old icons Move clothing icons next to the clothing resource again Update greyslkin Clothing icon selector lets you choose specific body parts to target Model.MaterialGroupAttribute + Model.BodyGroupMaskAttribute can accept string model (will look up the model from the string path) Underwear material Human skin selections Clothing updates Fix eye material Include some citizen folder pngs with steam build, but try to not include all of them Revert "Improve handling of RenderAttribute overrides/additions in Draw APIs (#1732)" This reverts commit db71195c4669b0dc2d9e3e6e9dcabfab0067a9bf.
58 Days Ago
Revert "Improve handling of RenderAttribute overrides/additions in Draw APIs (#1732)" This reverts commit db71195c4669b0dc2d9e3e6e9dcabfab0067a9bf.
58 Days Ago
Obsolete Clothing.DressSceneObject Save/Restore feature tab status on Resources Make the clothing icon editor a proper editor Tag human skins for replacements Remove old icons Move clothing icons next to the clothing resource again Update greyslkin Clothing icon selector lets you choose specific body parts to target Model.MaterialGroupAttribute + Model.BodyGroupMaskAttribute can accept string model (will look up the model from the string path) Underwear material Human skin selections Clothing updates Fix eye material Include some citizen folder pngs with steam build, but try to not include all of them
58 Days Ago
Add SceneRenderingWidget Render clothing from a scene Update all clothing icons
58 Days Ago
Fix interop error Fix disposed exception
59 Days Ago
Fix empty Brix error
59 Days Ago
Brix format transition
59 Days Ago
Update blazor bootup code Fix comments on mobile style Add PageBar for mobile
59 Days Ago
Customize app bar on some pages Browse page navbar A bit more mobile cleanup
59 Days Ago
DeviceInformationService Move DebugService Add <DesktopOnly> and <MobileOnly> Collapse PageLayout the right way on mobile Add AppBar Add <NavBar>
60 Days Ago
Add ModalToggle PageLayout can have a header Add ContestCategory New contest layout Add Hide Until Updated to package admin Documentation service clears its cache every 5 mins Move document sync button to AdminSection Simple filtering on documentation page
2 Months Ago
Put human in avatar scene Fix human female zombie face
2 Months Ago
Update playercontroller wish velocity values
2 Months Ago
Update animation
2 Months Ago
Latest playercontroller Update player animator with better skidding
2 Months Ago
[interop] Don't create handle stuff in static functions Don't init VR if we're a console app Don't print vulkan device info if we're a console app Remove unused Unused
2 Months Ago
Remove unused args Run FinalizeCompile on feature too Unused Remove debug output
2 Months Ago
Fixed tired, pissed off logic
2 Months Ago
Move Worker_AddCompiledShader to CVfx Build feature data Call VfxSortProgramVariableArray
2 Months Ago
Call WriteProgramToBuffer from c# Fix old compile routine crashing ByteStream WriteArray optional count Fix shader compile
2 Months Ago
Move VCS writing code to CVfx
2 Months Ago
Remove dead code Pass VfxCompiledShaderInfo_t straight into CVfxByteCodeManager
2 Months Ago
Remove confusing, unused arguments
2 Months Ago
Clean up Move g_pResourceCompilerSystem to engine, bind CUtlBuffer Add CResourceCompilerSystem::GenerateResourceBytes Add resilient retry to shader cache save Start shader writing
2 Months Ago
Avoid loading the same includes from disk over and over again Fix shader cache concurrency Use shader compile context
2 Months Ago
Bind IVfx Bind IVfx Remove unused Shader compile, support passing in pre-loaded, pre-masked code
2 Months Ago
Expose CVfxProgramData
2 Months Ago
ToolAppSystem [interop] Don't create handle stuff in static functions Don't init VR if we're a console app Don't print vulkan device info if we're a console app Let us do new Shader() List shaders, work out programs, find out of date
2 Months Ago
Shaders
2 Months Ago
Fix compile warning
2 Months Ago
Remove unsued Update test packages Update cecil Update skia to 3.1
2 Months Ago
Fix ssr reflections
2 Months Ago
Remove vfc.exe - unused prove me wrong - I want to minimize the entry points for shader compiling Remove unused mathlib class
2 Months Ago
water shader experiments
2 Months Ago
in Material.Lerp, normalize after lerping normals Include ReflectionTextureColor in all the layers @samzanemesis might wanna check this is the right thing to do build shaders
2 Months Ago
add shader_lighting test scene shader SSR test scene
2 Months Ago
GTAO is in engine now Update ssao.scene
2 Months Ago
Shader rebuild
2 Months Ago
Editor buttons desaturate when disabled/readonly
2 Months Ago
Switch SSAO to use GTAO
2 Months Ago
Fix up GroundTruthAmbientOcclusion
2 Months Ago
Style fixes, cache buster
2 Months Ago
Fix code stretching mobile view We don't need to limit the width of the toc