userGarry Newmancancel

18,291 Commits over 3,684 Days - 0.21cph!

2 Years Ago
Update .addon
2 Years Ago
Fix debug line Compile fixes Update to net 6.0.1 Fix a bunch of warnings Add Source to package Refactor widget layouts Cleanup
2 Years Ago
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2 Years Ago
Fix showing wrong (fake) ip in status
2 Years Ago
Fix fakeip not working on listen servers
2 Years Ago
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2 Years Ago
Server list console print test Use fake ips Strip SteamDatagramClient Kill NSAT_PROXIED_CLIENT fake ip support
2 Years Ago
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2 Years Ago
Remove steamworks unused Strip 2001 server browser code Strip unused server list code
2 Years Ago
OrganisationProperty
2 Years Ago
Fix sln changing on every generation Show web link on remote addons
2 Years Ago
DS upload path fixes
2 Years Ago
Fixed packed maps not loading properly Strip all this UGC stuff built into filesystem
2 Years Ago
Dedicated server doesn't need these dlls
2 Years Ago
Fix dedicated server trying to create steam client lobby Fix dedicated server trying to get texture info Fix custom steam networking config not getting applied on DS Don't require [] to connect to a steamid Print download status in console for dedicated server Skip templates folder on server
2 Years Ago
Don't ship pdb's (!) Update sandbox.server.vdf
2 Years Ago
Server upload defs server exe Server upload bat Server compile fix
2 Years Ago
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2 Years Ago
Strip out -nop4 stuff Strip a bunch of p4 stuff from assetbrowser Strip p4 stuff from assetrename More p4 stripping Strip perforce shit from vgui
2 Years Ago
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2 Years Ago
Pixmap enhancements Interopgen inline functions We can skip creating pen and brush objects to paint and do it inline CMaterialIcon caching Fix line width not setting Fix NoteGameLoopStage wrong end proof of concept performance tab
2 Years Ago
Packaged addon download progress
2 Years Ago
Fix warnings in _settings.scss Swap mounting order here to avoid xoofx/zio/issues/64 Removed SharedAssets from config, simplified this whole situation
2 Years Ago
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2 Years Ago
Fixed addon upload not compiling if code path started with a /
2 Years Ago
Remove debug Explain which download failed if download fail Handle 0 sized files on download Whitelist DebuggerDisplayAttribute File basefilesystem:FileExists not working with symlinks
2 Years Ago
Fix clothes not showing in the menu
2 Years Ago
Cleaned dev camera ui
2 Years Ago
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2 Years Ago
Map upload fixes
2 Years Ago
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2 Years Ago
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2 Years Ago
merge fix 😡
2 Years Ago
Game uploader, packed game downloader
2 Years Ago
Update .addon
2 Years Ago
Fixed Content not clearing between games
2 Years Ago
Addon mount path cleanups Add base/code/ and /code/ resource files when packing game addon Cleanup Cleanup Make sure /downloads/assets exists before trying to use it Client can download and use new package format
2 Years Ago
Include shader files if they exist Don't mount local game addons that are disabled If game uses new manifest, download using that Fix error loading baks.office Fix assert crash Hide "was not precached" asserts because we dgaf Split Addon to PacksgedGame and RuntimeGame PackagedGame assembly loading
2 Years Ago
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2 Years Ago
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2 Years Ago
Reflection.CreateType allows creating generic type ResourcePaths in AddonConfig (will probably replace SharedAssets too) CanEditAttribute support for generic types, creating editors with generic arguments Add Layout.AddLeftToRight, Layout.AddTopToBottom Give Widget.Data some random value so it triggers a change on null Add ArrayBind Added ListProperty<> editor ResourcePaths path list is editable
2 Years Ago
ResourcePaths
2 Years Ago
Enable deterministic compiling add Addon.GetCodePath() Use deterministic dll names if compiling for publish Allow on demand addon compiles, gathering assembies Allow adding assemblies to manifest upload
2 Years Ago
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2 Years Ago
Game upload functionality, loose files
2 Years Ago
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