userGarry Newmancancel

6,664 Commits over 2,345 Days - 0.12cph!

11 Years Ago
Viewmodel arms use player skin colour
11 Years Ago
More of megs icons
11 Years Ago
Undone tom's invisible player patch
11 Years Ago
Spectate optionally takes a target string - partial username or steamid
11 Years Ago
Added map size/seed to server tags
11 Years Ago
Fixed skin guide being invisible
11 Years Ago
Fixed save list warnings Added asserts for multiple spawn calls
11 Years Ago
Steam stat recording
11 Years Ago
Fixed playerattack nre Duplicate entity in save handling/warning Increase general terrain friction
11 Years Ago
Removed "unconnected packet" warning because it worries server host for no reason
11 Years Ago
Removed bullshit assert
11 Years Ago
Added physics stats to dump
11 Years Ago
Fixed invisible placement guide
11 Years Ago
Added graphics.lodbias Added NearbyEntities to camera Made conditional models only care about nearby entities (fixes holes in foundations) Trigger object lists use HashSet instead of List (perf improvements when adding/removing)
11 Years Ago
EAC update
11 Years Ago
Fixed hurt overlay being disabled
11 Years Ago
Updated RustNative with some optimizations Network protocol++ Fixed top tier block upgrade costs
11 Years Ago
Ignore image effect warnings on dedicted server
10 Years Ago
Updated UCA to 1.8.1
10 Years Ago
More skin variations Fixed bluehair syndrome Fixed some arms on some viewmodels using the wrong material
10 Years Ago
tweaked lodbias clamp
10 Years Ago
Re-enabled ambience sounds by default (gulp)
10 Years Ago
Item icon fixes
10 Years Ago
stuff
10 Years Ago
PrefabAttributes/breaking everything
10 Years Ago
merged from main
10 Years Ago
Pie menu sorting Prefab warmup
10 Years Ago
merged from main
10 Years Ago
Progress, cleanup
10 Years Ago
Updated how conditional models work, to keep up with Vince's 200 object skins
10 Years Ago
merged from main
10 Years Ago
Merge fixes
10 Years Ago
Socket Fixes
10 Years Ago
Cleaning up
10 Years Ago
Deploying non buildingblock entities with planner tool
10 Years Ago
merged from main
10 Years Ago
Bug fixes
10 Years Ago
merged from main
10 Years Ago
Server executes server.cfg properly Server saves "saved convars" to serverauto.cfg, which runs right before server.cfg Fact check player counts
10 Years Ago
Planner placing deploybles works properly Changed how guide skins work (simpler, generic, reliable)
10 Years Ago
Signs break properly when parent dies
10 Years Ago
merged from main
10 Years Ago
Cleanup/fixes
10 Years Ago
Unify join/leave messages
10 Years Ago
merged from main
10 Years Ago
Hardcoding some values in skin shader
10 Years Ago
Server config changes
10 Years Ago
Unify join/leave message style in server console
10 Years Ago
pvt enabled by default, saved properly
10 Years Ago
Fixed player counts in server browser when player counts > 128