userGarrycancel

6,606 Commits over 2,192 Days - 0.13cph!

11 Years Ago
Fixed some icons not showing on crosshair info Added some missing icons Removed unneeded code Rebuilt wall.doorway.wood (broken merge?)
11 Years Ago
Fixed some missing scripts
11 Years Ago
Sort conditional models queue by distance from the camera
11 Years Ago
Added effects.maxgibs
11 Years Ago
Fixed warnings
11 Years Ago
Adjust znear if in-eye view or viewmodel Upped default max gib count
11 Years Ago
Server fix
11 Years Ago
Ragdoll tweaks Planner guide switching debug
11 Years Ago
Terrain map memory amount report fixes
11 Years Ago
More planner guide debugging
11 Years Ago
Fixed window bars not deploying
11 Years Ago
Theoretical fix for invisible players
11 Years Ago
Made iso noise more subtle
11 Years Ago
Conditional model sorting perf fix Invisible player fix (hopefully) Spectator mode fix (hopefully) Fixed death info not being passed to OnKilled Fixed ragdoll update perf Eating effect broadcast bug
11 Years Ago
Spectator fixes
11 Years Ago
Stability tweaks
11 Years Ago
Fixed stability system not marking some surrounding blocks as dirty
11 Years Ago
Some Clientside profiling
11 Years Ago
Stability queue timeout
11 Years Ago
Made cargoplane/airdrop/bridges/monuments visible at longer distances Slowed down cargo plane
11 Years Ago
Fixed default ragdoll parts
11 Years Ago
Removed debug line drawing
11 Years Ago
Stability tweaks
11 Years Ago
Stability debug
11 Years Ago
Layer culling tweaks Enforce building skin layer
11 Years Ago
Stability fix
11 Years Ago
Optimizations and error fixes
11 Years Ago
Server connect error fix
11 Years Ago
Tweaked performance report
11 Years Ago
Another dumb player spawn fix
11 Years Ago
Decal shader Perf/Memory tweaks
11 Years Ago
Crash reporter
11 Years Ago
Fixed reporting the same crash twice
11 Years Ago
Crash Reporter tweaks
11 Years Ago
Added Ionic.Zip dependancies
11 Years Ago
Shader warmup
11 Years Ago
Menu tweaks
11 Years Ago
Concrete bullet decals Profiling PrefabProcess always stores the prefab in a disabled state Disabled steam auth timeout in editor
11 Years Ago
Decal layer masks Fixed stone constructions being made out of wood
11 Years Ago
Decal culling
11 Years Ago
Decal timeouts Metal bullet hit decals
11 Years Ago
Wood bullet hole decals
11 Years Ago
Merged changes from main
11 Years Ago
Merged decals branch to main
11 Years Ago
Stripping AM (perf test)
11 Years Ago
Merging Am strip to main
11 Years Ago
Camera profiling
11 Years Ago
Gibs now have physics material setting
11 Years Ago
More performance data
11 Years Ago
UnityAnalytics event with frame timings