7,315 Commits over 2,345 Days - 0.13cph!
Fixed NRE on server when reading client empty string
Editor loadouts rust/wiki/Editor-Loadouts
Added userinfo (like in source engine)
god is now a clientside userinfo var
Added userinfo skincol, skintex, skinmesh - for admins to change their skin (when making movies/screemshots etc)
Fixed sign texture sometimes dissapearing
Editor loadout chooser persistance
Optimized SkinnedMeshCollider rebuilding
Fixed 2048 leaf textures
Fixed SpeedTree updater to use the new shader
Ran Speedtree updater
Renamed Petur's map to something less misleading (HapisIsland)
Fixed fogging in HapisIsland
Fixed rock/radtown draw distance in HapisIsland
Updated content maps
Made stuff static in HapisIsland
Tweaking quality settings - beutiful is default, fantastic has 4 cascades + higher shadow distance
Merging perf stuff from map branch
Bad merge in UnityVS.VersionSpecific.dll
Fixed cached menu not updating disabled status
Fixed cached menu not updating disabled status (to main)
Allow chatting while spectating
Code lock fixes
Goosey's animal LODs
del deletes multiple objects
Added ServerRPC Conditional IsActiveItem
Made texture2D.Clear 10x faster, allocates relatively no memory
Map fogofwar saving/loading
Added ItemModContainerRestriction
Only one map can be equipped at the same time
Fixed player clothes sometimes rebuilding multiple times after change
Use only map in beltbar
Follow player until click