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6,606 Commits over 2,192 Days - 0.13cph!

11 Years Ago
MeshPaint source object Object rotation, panning, zooming Warn if SteamNetworking.IsP2PPacketAvailable takes longer than 5ms
11 Years Ago
Cookies Cleanup Phrases
11 Years Ago
Merged with main
11 Years Ago
Bug fixes Implemented other signs
11 Years Ago
Editor placement fixes
11 Years Ago
Merged with main
11 Years Ago
Merged MeshPaint into main
11 Years Ago
Decal shader ignores uv < 0
11 Years Ago
Don't draw on sign if mouse button is still held down from menu selection
11 Years Ago
Fixed paint wrapping
11 Years Ago
Fixed player animation params sometimes being infinity
11 Years Ago
Player is always a developer in editor
11 Years Ago
Fixed some blueprints being usable in belt bar
11 Years Ago
Fixed not failing to connect properly when server full
11 Years Ago
Shooting optimizations Sign deploy exploit fix Fixed signs being able to support each other floating in the air Profiling
11 Years Ago
Cleaned up sign code Painted textures are stored by CRC Client caches painted textures to disk
11 Years Ago
Forgot to network++
11 Years Ago
Fixed building effects not showing
11 Years Ago
Window bars collider changes properly (apart from toptier but it's on Vince's list)
11 Years Ago
Foundations use old block collisions until mesh is fixed
11 Years Ago
And the same for foundation triangle/steps
11 Years Ago
Added Vince's L/U type stairs
11 Years Ago
EAC latest
11 Years Ago
Fixed not always admin in editor (for proper) Fixed GameTrace hitting triggers Fixed server projectile not getting cleaned in editor
11 Years Ago
Fixed corpse looting Dev/Admin - press F5 to see info on what looking at Ragdoll react to bullet/hit
11 Years Ago
restart command can take a reason
11 Years Ago
Tweaked dev item give screen
11 Years Ago
TerrrainPathConnect error in TestLevel
11 Years Ago
Compile error
11 Years Ago
Fixed fog in ViewModels scene Fixed missing trees in PlayerModel Deleted a bunch of unused crap
11 Years Ago
Disabled animation import on building blocks
11 Years Ago
Let player walk up the new steepish stairs
11 Years Ago
Fixed holster sometimes being called twice, causing building block snapping to stop working
11 Years Ago
Fixed it being incredibly difficult to add a floor to the top of a wall
11 Years Ago
New stairs icons
11 Years Ago
EAC update
11 Years Ago
Changed all instances of "Unnammed" to "Unnamed"
11 Years Ago
Fixed NRE in MixerSnapshotManager with woundedSnapshot
11 Years Ago
Fuck it, you can have woundedLoopSound back when you can implement it safely
11 Years Ago
If sign texture isn't set or doesn't exist then unlock the sign for editing (for old saves) Added giveall (admin give item to everyone on server) Added giveto (admin gve item to specific player)
11 Years Ago
Dev - holding F6 down will draw collliders Warn if using the wrong unity version
11 Years Ago
Updated error report urls
11 Years Ago
Tweak rendering distances
11 Years Ago
Texture size tweaks
11 Years Ago
Texture sizes
11 Years Ago
More texture sizes
11 Years Ago
Fixed NREs in water on server
11 Years Ago
Removing sound object recycling (we will do better than this)
11 Years Ago
More texture size limits Runtime texture names
11 Years Ago
More texture size limits