5,292 Commits over 2,345 Days - 0.09cph!
Boots require leather
Longsleeve Tshirt requires more cloth than shortsleeve
Snow jacket requires more cloth than jacket
Merged menu changes into main
Typing kill suicides instantly instead of wounding
Fixed event_id being too long in error reporting
SQlite fixes
Fixed Steamworks NRE
Fixed Unhandled Raknet packet errors
Fixed disaming landmine error (and not giving a landmine)
Fixed NRE in BaseNPC.OnAttacked
Fixed NRE in RConListener
Fixed NRE in ParticleEmitFromParentObject
Fixed NRE in UpdateUnlockedSkins
Fixed NRE in CancelAuthTicket
Fixed NRE in CraftingQueue.TaskFinished
Fixed NRE in SetCraftFromTextbox
Fixed loot tables sometimes not generating
Fixed inventory menu being invisibly open on spawn
Fixed ScriptedObjects not always being forced into bundles
Network++, Error++, Schema++
Tweaked player preview brightness
Don't bother trying to send network updates during loads
Fixed warning
Fixed server compile error in ParticleEmitFromParentObject
Allow block rotation for 10 mins after upgrade
Fixed entities sometimes sending network updates before they're spawned
Workshop update
Warning if entity broadcasting when it shouldn't
Added editor cheats (free craft, instant craft, unlock all skins)
Simplified dirt shader layer
Workshop previews in editor
Workshop import fixes
Fixed ragdolls floating away from where they were
Steam Inventory cleanup, refactors
Added InspectorEx base
Fixed showing PCGamer on menu
Server queries share the gameserver port
Updated RustNative (with linux sqlite fix)
If booting in mono, switch to stereo mode (hopefully fixes crashes of people with headphones plugged in (unity!))
Fixed player teleport bug/exploit
fixed hat.beenie short name
Fixed steam inventory schema not using the skins to generate
Fixed google analytics spam