userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

11 Years Ago
Fixed building block darken health effect Stability perf tweaks
11 Years Ago
Fixed campfires starting on after save/load Fixed dropped items sometimes not being removed
11 Years Ago
Ran scenes 2 prefab to fix broken prefabs Fixed prefabs with missing components Fixed infinite loop in Tools/Find/Prefab Errors
11 Years Ago
Fix for Fix
11 Years Ago
Network channels Congestion handler
11 Years Ago
Updated developer list
11 Years Ago
Exception fixes
11 Years Ago
Fixed not being able to pick up dropped items
11 Years Ago
Fixed GetTriangleTransform NRE Fixed error reporting not always reporting
11 Years Ago
Server logging
11 Years Ago
Fixed NRE in corpse dropping Future proof how RPCs are written/read Snap player back if they're somewhere they shouldn't be Fixed wooden walls using brick walls skin Protocol++
11 Years Ago
Clarified triangle index error
11 Years Ago
Error fixes
11 Years Ago
Another swing at GetTriangleTransform fix - hitInfo.triangleIndex doesn't get set properly with SphereCastAll?
11 Years Ago
Disabling message recycling (test) Enable fps.limit for servers Temp fix for syringe exception
11 Years Ago
Updated to unity beta 19
11 Years Ago
Server logs now go into server identity folder Server logs use windows newlines Fixed sometimes reverting to real world time
11 Years Ago
Renamed a few files
11 Years Ago
Fixed realm weirdness (caused lock parenting to fail on client + other possible weirdness) Strip ParticleScaler from server builds Removed aimcone from bolt rifle Throw error if Realm not set
11 Years Ago
Fixed nametag NRE Fixed NRE in status command Fixed viewmodel NRE Fixed NRE in DropItems Fixed NRE in SendPlayerState
11 Years Ago
Fixed Locks not saving proper
11 Years Ago
Tweaked server console colours
11 Years Ago
merging realm fixes from radtown branch
11 Years Ago
Updated EAC (no more kicks due to steam timeouts) protocol++
11 Years Ago
Don't throw unpushed realm errors outside of the editor
11 Years Ago
Output chat to RCON properly again
11 Years Ago
Added placeholders to flags starting from << 1 (fixes inspector)
11 Years Ago
Bullshit
11 Years Ago
Converting Realm.Server() to isServer where possible
11 Years Ago
Chat quote bug
11 Years Ago
Shielded exception in PlayerPrefs.SetString
11 Years Ago
Merged radtown branch to main
11 Years Ago
Store the world checksum in the save too Protocol++
11 Years Ago
Fixed spanish translation in english phrases Updates scenes2prefab
11 Years Ago
Compile fix
11 Years Ago
Item list in the dev console Added inventory.giveid <itemid> <amount> Added inventory.givebp <itemid> Fixed local player model sometimes dying, causing invisible players
11 Years Ago
Compile error
11 Years Ago
Fixed barrels respawning until they took over the whole world Barrels die properly when killed
11 Years Ago
Made all food edible
11 Years Ago
Retired TransformChangeMonitor Added EntityTransformNetworking component NPCs now call TransformChanged() manually Players now call TransformChanged() manually
11 Years Ago
Reverted testlevel to non broke version
11 Years Ago
Updated recipies
11 Years Ago
Paper always craftable Fixed being able to fly by opening the console
11 Years Ago
Native dll updates
11 Years Ago
Fixed torch animation lit layers
11 Years Ago
Fixed torch effects not disabling/enabling
11 Years Ago
Fixed lootablecorpse NRE
11 Years Ago
Reverted EAC native binary to the old .bundle format
11 Years Ago
Fixed IsDestroyed warnings in dedicated server console
11 Years Ago
Disable EAC when running server in the editor