5,292 Commits over 2,345 Days - 0.09cph!
Fixed input weirdness when opening a menu (using an entity twice etc)
Fixed it so you can stay ducked when a menu is opened
Client - also output warning on map checksum join error
Building block guide now uses the right skin
Fixed building block placement being akward, broken
Fixed cargo plane not networking its position
Fixed some blueprint weirdness
RustBuilder - log exitcode with log file extract
Disabled world checksum kick, logging instead
Fixed errors in PlayerModel scene
Fixed bug in OnEnteredVisibility
Updated Lidgren to latest
Tweaked variables
ban.banid commands now respond with confirmation + information if already banned
Added unbanid <steamid>
Tweaked network lerp
Fixed ForcePositionTo not having the intended effect
Added removemoderator
Added removeowner
Server timeout tweaks
Fixed compile error
Use unacknowledged message count to work out if we're congested
Should fix item warnings on server load
Spawner code formatting/cleanup
Lowered default maxunack, multichannel snapshots
Undone maxunack checks (should fix client input freeing)
Reverted water breaking changes
Fixed ragdoll errors on u5b21
Fixed water shader errors
Texture size/compression tweaks
Merging UI Reboot into main
Fixed RustBuild not always reporting build errors properly
Fixed serverbrowser not working
Fixed leather sleeping bag missing rename dialog
Fixed menu not hiding when creating game in editor
Fixed dialog not swallowing keys
Can escape out of dialogs
Redesigned sleeping bag dialog
Redesigned code lock dialog
Code lock dialog has beeps
Sleeping bag rename dialog selects input area, fills in current value
Added Rust.Application.isQuitting
Proper item description translations
Fixed translations breaking newlines
Fixed sleeping bag options not showing if locked by timer
Fixed sleeping bag not renaming is name is long/short
Made spawn in sleeping bag spawn in the right sleeping bag
Fixed sometimes respawning where you died
Fixed drag icons from belt bar not showing
Fixed belt bar movement on click/drag
Inventory menu selected items get unselected properly
Fixed inventory contents sometimes being all shirts
Optimized inventory network updates when moving +stacking items
Added missing references finder util
Fixed a bunch of missing references
Increased blueprint scrollwheel sensitivity
Fixed blurry steam avatars
Craft queue info in blueprint list
Right clicking blueprint cancels queue'd craft