userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

10 Years Ago
Life info boilerplate
10 Years Ago
Editor loadouts rust/wiki/Editor-Loadouts
10 Years Ago
Dumb compile errors
10 Years Ago
Added userinfo (like in source engine) god is now a clientside userinfo var Added userinfo skincol, skintex, skinmesh - for admins to change their skin (when making movies/screemshots etc)
10 Years Ago
Fixed sign texture sometimes dissapearing
10 Years Ago
Bootstrap shader warmup
10 Years Ago
Editor loadout chooser persistance
10 Years Ago
Fixed 2048 leaf textures Fixed SpeedTree updater to use the new shader Ran Speedtree updater
10 Years Ago
Renamed Petur's map to something less misleading (HapisIsland) Fixed fogging in HapisIsland Fixed rock/radtown draw distance in HapisIsland Updated content maps
10 Years Ago
Made stuff static in HapisIsland
10 Years Ago
Tweaking quality settings - beutiful is default, fantastic has 4 cascades + higher shadow distance
10 Years Ago
Merging perf stuff from map branch
10 Years Ago
Trees billboard specular
10 Years Ago
Fixed cached menu not updating disabled status (to main)
10 Years Ago
Added levelinfo to hapis
10 Years Ago
Updated phrases
10 Years Ago
Codelock scale/position
10 Years Ago
Allow chatting while spectating
10 Years Ago
map icon
10 Years Ago
Note icon
10 Years Ago
network, save++
10 Years Ago
Code lock fixes Goosey's animal LODs
10 Years Ago
Merging in #7793
10 Years Ago
Map v1 (just fog of war, no drawing yet)
10 Years Ago
NRE fixes
10 Years Ago
Missing #if CLIENTs
10 Years Ago
Map NREs Removed some redundant raycasters Switch off some raycasters when not being used
10 Years Ago
ban command also bans ownerid if using family share status command now shows family share ownerid status command takes an optional argument (player search filter)
10 Years Ago
Map painting
10 Years Ago
shaderlod clamp
10 Years Ago
Now on 5.0.1p3
10 Years Ago
Player animator perf
10 Years Ago
Fixed blue shirt collision being scaled by 100x Fixed metal plate collision being scaled by 0.3x Fixed hazmat helmet collision being scaled by 10x Added warnings if skinnedcollider is scaled
10 Years Ago
Huge UI performance increase Added eraser to map Map drawing always enabled, pan around with right mouse button Made console history culling less terrible
10 Years Ago
Tweaks menu - timings boilerplate
10 Years Ago
Goosey has been committing to the wrong branch :S
10 Years Ago
Halving tree count (Speedtrees in Unity aren't speedy at all) Reducing animal count Tweak Menu timings - time layers
10 Years Ago
Fixed drag and drop out of inventory Fixed accidentally dropping items in the lines between the slots in inventory
10 Years Ago
Map tweaks
10 Years Ago
If too many spawnables on load, delete a bunch of them Fixed invisible feet shadows Fixed twitchy shadows when dead/wounded/asleep
10 Years Ago
Removed debug info about texture creation
10 Years Ago
Pay attention to map size when in EnforceLimits
10 Years Ago
Map - hide paintbox until cursor unlocked Fixed NRE in AnimalSkin (horse had no renderers set)
10 Years Ago
Fixed horse having no collision Fixed ironsight zooms being fov dependant
10 Years Ago
Updated lootspawn to include map Updated phrases
10 Years Ago
Spawnhandler - enforce limits properly - attempt 2
10 Years Ago
Wrapping resource calls
10 Years Ago
Here comes the pain
10 Years Ago
Dedicated Server fixes
10 Years Ago
Tweaks