userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

10 Years Ago
Build path fix
10 Years Ago
Bundles/Common tests
10 Years Ago
In editor etc, show english until phrases generated
10 Years Ago
Fixed server not saving stats properly
10 Years Ago
Added concrete barricade Added stone barricade Added sandbag barricade Added floor spikes
10 Years Ago
Fixed flag being blurry Fixed message spam when using hammer Fixed message spam in inventory Distribute textures in seperate, smaller asset bundles
10 Years Ago
Language selection icon, explanation
10 Years Ago
Fixed DDraw errors since bundle change
10 Years Ago
Tweaked building components to prevent building inside rocks
10 Years Ago
This should help with dropped items falling through rocks and stuff Renamed Ruins/Resources back to Ruins/NotResources
10 Years Ago
Server compile fix
10 Years Ago
Language selector wip
10 Years Ago
Debug Errors for P2P voice chat failures
10 Years Ago
Updated steamsdk
10 Years Ago
player preview can use deferred rendering now Updated phrases
10 Years Ago
Can cancel in progress craft Cancel crafting on die - return inventory to allow looting Cancel crafting on disconnect Fixed interacting with invisible crafting buttons
10 Years Ago
Fixed escape not working properly on sleeping bag rename Fixed selected item option button being too white when selected
10 Years Ago
Tweaked slippy dropped item frictions
10 Years Ago
Hide serverside renderers in dropped items (editor)
10 Years Ago
Hide clothing particles in first person
10 Years Ago
Fixed weapons at feet
10 Years Ago
Fixed server errors when cooking wolf meat
10 Years Ago
candle hat icon
10 Years Ago
Fixed map being all sea for reduced graphics quality
10 Years Ago
Fixed FileSystem_Editor.LoadAll returning non distinct Fixed selected menu items not showing properly Item definition menu options can have conditionals, added actions, added cycles Fixed player not cycling inventory Fixed missing pickup icon Candle Hat item doesn't need a backing entity
10 Years Ago
Fixed NRE in GetItemOptions
10 Years Ago
Melee tweak fix
10 Years Ago
Melee attack tweak
10 Years Ago
Making a bunch of other fire materials emissive
10 Years Ago
Network++
10 Years Ago
Fix for the fix
10 Years Ago
Hacking CurrentPopulation so it works properly in Asset Bundles
10 Years Ago
Candle hat wip
10 Years Ago
Added Menu.ShowOnItem Added logic for BoneRetarget ( for clothing items to attach entities to bones ) BaseNetworkable automatically verifies PrefabID Moved GetItemOptions to BaseEntity
10 Years Ago
Item organisation
10 Years Ago
Tweaks
10 Years Ago
Dedicated Server fixes
10 Years Ago
Here comes the pain
10 Years Ago
Wrapping resource calls
10 Years Ago
Spawnhandler - enforce limits properly - attempt 2
10 Years Ago
Updated lootspawn to include map Updated phrases
10 Years Ago
Fixed horse having no collision Fixed ironsight zooms being fov dependant
10 Years Ago
Map - hide paintbox until cursor unlocked Fixed NRE in AnimalSkin (horse had no renderers set)
10 Years Ago
Pay attention to map size when in EnforceLimits
10 Years Ago
Removed debug info about texture creation
10 Years Ago
If too many spawnables on load, delete a bunch of them Fixed invisible feet shadows Fixed twitchy shadows when dead/wounded/asleep
10 Years Ago
Map tweaks
10 Years Ago
Fixed drag and drop out of inventory Fixed accidentally dropping items in the lines between the slots in inventory
10 Years Ago
Halving tree count (Speedtrees in Unity aren't speedy at all) Reducing animal count Tweak Menu timings - time layers
10 Years Ago
Goosey has been committing to the wrong branch :S