5,292 Commits over 2,345 Days - 0.09cph!
Fixed "total recall" eyes on ragdolls
Moving a bunch of thirdparty stuff into Standard Assets to speed up editor recompiles
Deleted unused stuff
Workshop download/preview in editor
Visual Studio Tools 2.0.0.0
Higher protection values are brighter on the inventory hud
Fixed stone wall dealing damage
Inventory drag & drop between occupied clothing slot and occupied non-clothing slot makes the non-clothing item disappear
Closing console executes any command entered in the text field
Only allow voice chat when wounded, not when a dead ragdoll forever
Always get at least one seed from eating corn/pumpkin
Fixed error spawning some stuff in editor
Use editor load methods in editor (not game manifest cache)
Disabled warning messages
Throw an exception when asset bundling fails
Fixed groundwatch weirdness
Fixed load cache not always working
background loading priority
Fixed wall placement issues
Tweaking stone wall prefab
GetActiveItem NRE
"WorldSetup.Instance is null" stacktrace for Andre