userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

10 Years Ago
Fixed RustBuild not always reporting build errors properly
10 Years Ago
EAC server update
10 Years Ago
Merging UI Reboot into main
10 Years Ago
Texture size/compression tweaks
10 Years Ago
Fixed water shader errors
10 Years Ago
Builder use b21
10 Years Ago
Fixed ragdoll errors on u5b21
10 Years Ago
Fog fix
10 Years Ago
Reverted water breaking changes
10 Years Ago
Undone maxunack checks (should fix client input freeing)
10 Years Ago
Slow connection tweaks
10 Years Ago
Lowered default maxunack, multichannel snapshots
10 Years Ago
maxunack convars
10 Years Ago
More network tweaks
10 Years Ago
Another network boner
10 Years Ago
Networkin boner
10 Years Ago
Spawner code formatting/cleanup
10 Years Ago
Should fix item warnings on server load
10 Years Ago
Use unacknowledged message count to work out if we're congested
10 Years Ago
Server timeout tweaks Fixed compile error
10 Years Ago
Added removemoderator Added removeowner
10 Years Ago
ban.banid commands now respond with confirmation + information if already banned Added unbanid <steamid> Tweaked network lerp Fixed ForcePositionTo not having the intended effect
10 Years Ago
Missing deletes
10 Years Ago
Updated Lidgren to latest Tweaked variables
10 Years Ago
Fixed bug in OnEnteredVisibility
10 Years Ago
Updated to Unity5b20
10 Years Ago
Fixed errors in PlayerModel scene
10 Years Ago
Disabled world checksum kick, logging instead
10 Years Ago
protocol++ (sorry guys)
10 Years Ago
RustBuilder - log exitcode with log file extract
10 Years Ago
Fixed some blueprint weirdness
10 Years Ago
Fixed cargo plane not networking its position
10 Years Ago
Building block guide now uses the right skin Fixed building block placement being akward, broken
10 Years Ago
Client - also output warning on map checksum join error
10 Years Ago
Fixed input weirdness when opening a menu (using an entity twice etc) Fixed it so you can stay ducked when a menu is opened
10 Years Ago
Disable EAC when running server in the editor
10 Years Ago
Fixed IsDestroyed warnings in dedicated server console
10 Years Ago
Reverted EAC native binary to the old .bundle format
10 Years Ago
Fixed lootablecorpse NRE
10 Years Ago
Fixed torch effects not disabling/enabling
10 Years Ago
Fixed torch animation lit layers
10 Years Ago
Native dll updates
10 Years Ago
Paper always craftable Fixed being able to fly by opening the console
10 Years Ago
Updated recipies
10 Years Ago
Reverted testlevel to non broke version
10 Years Ago
Retired TransformChangeMonitor Added EntityTransformNetworking component NPCs now call TransformChanged() manually Players now call TransformChanged() manually
10 Years Ago
Made all food edible
10 Years Ago
Fixed barrels respawning until they took over the whole world Barrels die properly when killed
10 Years Ago
Compile error
10 Years Ago
Item list in the dev console Added inventory.giveid <itemid> <amount> Added inventory.givebp <itemid> Fixed local player model sometimes dying, causing invisible players