5,292 Commits over 2,345 Days - 0.09cph!
Disabled lazy aim
Viewmodel responsiveness tweaks
Prefab prepare
Updated phrases
Boilerplate for auto muting/kicking chat spammers
Hid some harmless warnings "Trying to add (Layout Rebuilder for)"
Error text vertex overflow (UnityUI sux)
Can melee attack + build while swimming
Steamworks - new branch layout
Don't remove global entities (trees, etc) from the send queue when clearing
Fixed rogue beep sound in the menu options
Removed in-game store (opens link to Steam Item Store)
Bear meat cooks to bear meat (not wolf meat)
Fixed bug report help not showing on new branch name
Fixed viewmodel scene button errors
Removed voice notifications on HUD
Voice networking tweaks
Added local player voice indicator
Stone, wood worldmodel fixes
Fix for NRE when not on a branch
PrefabPrepare - check for nulls
Updated crash reporter URL
Holmzy's Law: When admins give items, announce it to the whole server in chat
Moved secret debug keys to console commands (lookingat, noclip. debugcamera, drawcolliders)
Fixed missing textures on key lock
Fixed rock particles from colliding with player collider
Fixed invisible collectables (placeholder models)
Fixed using blueprints as ammo
Large water catcher is researchable
Don't receive voice chat when dead
Removed some un-needed errors
Print command line during bootstrap
Command line -connect test
Implemented goosey's holosight model
Implemented goosey's silencer model
Simplified player colour skin lut
Load modded/community server list from single source, to avoid ddosing ourselves
Fixed missing official servers
Merging spherecast LookingAt in
Updated RustBuilder to 5.3.1p3