userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

11 Years Ago
Removed missing trees from testlevel (fixes editor crashing) Don't bother with steam auth if in editor Rnamed Animator to AnimatorEx (fixes warning)
11 Years Ago
Fixed NRE in TickAttackTargetAction
11 Years Ago
When kicking a user due to EAC, mention that in the reason
11 Years Ago
Fixed NRE in SendSignal
11 Years Ago
Fixed player not rotating at all Fixed player rotations not networking when standing still Fixed rotation lerp not working
11 Years Ago
Added placeholder level models for all building components Made placeholder building level textures slightly less shitty Fixed building guides being invisible Added a buttload of unused substances
11 Years Ago
Cleaned up lerping (removed old, unused code) Fixed warnings, cleaned up redundant startup output
11 Years Ago
Split the snapshot messages until smaller chunks
11 Years Ago
Made furnace destroyable Made campfire destroytable Prevented building campfire, sleeping bag, furnace inside each other Prevented stacking furnace/storage boxes Fixed storage box not having collisions Protocol++
11 Years Ago
Fixed player ragdoll's ass exploding out when killed Fixed gathering a human skull using a projectile
11 Years Ago
Reverted changes to TestLevelTerrain
11 Years Ago
Added debug output to wakeup command, to diagnose not spawning when pressing the button
11 Years Ago
Fixed NRE in AtmosphericBlend
11 Years Ago
Added Howie's placeholder monuments Protocol++
11 Years Ago
Updated UnityEngine.dll used by plugins
11 Years Ago
Fixed NRE in SkinnedMeshCollision.TraceTest
11 Years Ago
Fixed NRE in SendSignal
11 Years Ago
Fixed rare EasyAntiCheat initialization error Enabled EAC for OSX/Linux
11 Years Ago
Fixed NRE in RifleControl.OnClientTick
11 Years Ago
Fixed NRE in ConstructVision.OnObjectRemoved
11 Years Ago
Fixed NRE in Lidgren.Client.Cycle
11 Years Ago
Fixed NRE in Planner+Guide.UpdateComponent
11 Years Ago
Moved Coherent new MouseEventData() - so it's created in Start instead of the constructor
11 Years Ago
If CoherentUILibrary.CreateViewContext returns null, try to MarkContentCorrupt
11 Years Ago
Fixed NRE
11 Years Ago
Fixed cursor tooltips not showing for players
11 Years Ago
Notices for poison, bleeding, cold, dehydrated, drowning, freezing, hot, starving and wet
11 Years Ago
Added P2P networking Made voice chat use P2P networking Made voice chat work Players chatting move their mouths http://files.facepunch.com/garry/2014/October/02/1412257825.mp4 protocol++
11 Years Ago
Wolves and Bears now attack Generisized GameSignal stuff Protocol++
11 Years Ago
Fixed hammer world model prefab Demolish weapons are now more/less proficient towards different building levels Slowed rock attack time Rock does less damage
11 Years Ago
Updated steam libraries for dedicated server
11 Years Ago
Don't report [EAC] Authed when they've just been kicked Reject joins with obviously invalid steamids
11 Years Ago
Fixed connecting from server list (changed with steamworks_net)
11 Years Ago
Updated steam libraries to sdk 1.31
11 Years Ago
Fixed burlap trousers again
11 Years Ago
Fixed playercounts in server list (wasn't reading tags properly) Recompiled plugins (for andre)
11 Years Ago
Removed SteamNative - changed to Steamworks.Net - this could hurt for a day or two
11 Years Ago
Fixed compile error
11 Years Ago
Reverted changes to TerrainCollisionTrigger - cuz it didn't fix shit
11 Years Ago
Added radiation effects to camera Added geiger sounds
11 Years Ago
AI - Ignore disabled colliders Fixed AI gathering around the spot where a player died.. forever Fixed dead and disconnected players not getting removed from the server
11 Years Ago
Updated cave test prefab/scene
11 Years Ago
Made TerrainCollisionTrigger derive from TriggerBase (should fix the player respawn fuckups)
11 Years Ago
Removed options from main menu
11 Years Ago
Moved scale bones on player_model Fixed burlap_trousers prefab
11 Years Ago
Added rotation lerp mode 2
11 Years Ago
Fixed burlap_trousers missing skinnedMeshRenderer
11 Years Ago
Added ankle/spine scale bones to player_model Added unused Removed LODGroup from root of burlap_trousers Fixed skinnedmultimeshes deleting the renderers when prefab build isn't specifically like the others
11 Years Ago
Allow blueprints to override their item's name Foundation Blueprint now shows up as a more generic "Building plan" in the craft list Placeholder blueprint icons
11 Years Ago
Fixed radiation on wolf monument Added random radiation monument