userGarry Newmancancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

10 Years Ago
Rcon ban fixes
10 Years Ago
Protobuf
10 Years Ago
LookAt Tweaks
10 Years Ago
Tweaked anim events to prevent delete component in a callback errors
10 Years Ago
Door animation test
10 Years Ago
Proto build
10 Years Ago
Profiling LookAt perf tweaks
10 Years Ago
Plugin proto
10 Years Ago
Removed unused textures/models Resized some oversized textures
10 Years Ago
Undone door experiment
10 Years Ago
Sentry + ak worldmodel now uses new AK model
10 Years Ago
Doors open/close 2x faster so sharrap
10 Years Ago
Replaced rain particles Removed rain falling on glass in front of eyes effect
10 Years Ago
Sentry NRE fix protocol++
10 Years Ago
More tweaks
10 Years Ago
Ran prepare prefabs
10 Years Ago
Can throw melee weapons while running
10 Years Ago
admin ent commands
10 Years Ago
Unused substances
10 Years Ago
Removed unused materials
10 Years Ago
Downed rain collision quality
10 Years Ago
More cleanup
10 Years Ago
Fixed some speeling mistakes
10 Years Ago
Change FOV when screen aspect is high to avoid being able to side-eye through walls
10 Years Ago
Fixed possibilities of ghost items if giving to full inventories
10 Years Ago
Updated GameConfig URL
10 Years Ago
Simpler/nicer/actually working for for the view stretch thing
10 Years Ago
Unnammed becomes Unnamed
10 Years Ago
RustNative update
10 Years Ago
EAC update
10 Years Ago
Touching some meta files
10 Years Ago
Updated launcher
10 Years Ago
Compile fix
10 Years Ago
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10 Years Ago
Fixed ent command NRE
10 Years Ago
Fixed keys.cfg overriding new keys added in keys_default.cfg
10 Years Ago
reference coroutines by IEnumerator because stopping them with the Coroutine class throws errors (300 errors an hour)
10 Years Ago
Fixed NETRCV_ReadBytes returned false on suicide
10 Years Ago
EAC updates
10 Years Ago
Fixed
10 Years Ago
EAC update
10 Years Ago
Divide by zero error (uncommon)
10 Years Ago
Fixed bug reporting error
10 Years Ago
Don't network spectating players
10 Years Ago
Model import defaults
10 Years Ago
Enabled vertex compression in player settings
10 Years Ago
bind second argument doesn't need quotes
10 Years Ago
Enabling low compression on all our meshes to see what happens
10 Years Ago
Touching these models that unity is compressing from 15kb to 1.5gb for some reason
10 Years Ago
Fixed broken spectate