5,292 Commits over 2,345 Days - 0.09cph!
Fixed DoPrepare not being called on ScriptableObjects (missing skins in release)
Fixed item wrong categories
Fixed AF not forcing on for all textures (against diogo's wishes)
rcon utf8 input experiment
fixed console.clear
added console.tail <count>
added console.search <string>
Bug reporter fix (why didn't anyone report this!?!?!)
Close rcon on exception
Fixed some server exception reports not grouping properly
Fixed a condition where saves could get wiped on inproper shutdown
Removed news from loading screen (didn't work as well as I'd hoped)
Queue now counts players that are joining too
Status shows queue size
Developers/moderators/admins can jump the join queue - and ignore maxplayers
Right clicking item with loot open will move it to loot
Right clicking clothes/belt bar will move item to main inventory
Fixed queue jumping not jumping the queue
RCon think during loading
Added Rcon.web - setting to true enables websocket rcon
Fixed EnforceLimits deleting entities wrong
Console commands can reply with objects, which get serialized to json
Cherry pick
13716
- added bans, serverinfo commands
- console.tail, search returns json
- asserts are logged properly
- webrcon response.type is now a string
- asserts show as red in server console
BuildOptions.ForceEnableAssertions
Don't print rcon response to console/log files, just respond with it
Console command json responses are formatted nicely
Fixed linux not creating log files properly
Small steam inventory icons are now 200x200 instead of 128x128
Fixed ragdoll head stretching
Can't interact with lock while door is moving
Default option when looking at lock is to open door (hold down USE to get full options)
client.disconnect called before trying to join another server