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7,315 Commits over 2,345 Days - 0.13cph!

5 Years Ago
Fix warnings
5 Years Ago
Support forward and deferred More render.* convars Fixed foliage billboard shader
5 Years Ago
Updated to 2019.1.7f1 Removed depth offset from terrain (at least for now) Added ConVar.Options Started render option convars
5 Years Ago
Clothing colour fixes
5 Years Ago
Grass tweaks Oak atlas map
5 Years Ago
Foliage shader colour, wind
5 Years Ago
Terrain shader hackz
5 Years Ago
Packages
5 Years Ago
Updated ShaderVariants
5 Years Ago
Added Rust.WorldTime Added Rust.Sun
5 Years Ago
HDRP bundling
5 Years Ago
Fixed blueprint button opacity
5 Years Ago
Steam upload fixes
5 Years Ago
Steam upload fixes
5 Years Ago
Terrain shader tests
5 Years Ago
Disable MOTIONVECTORS pass on some shit
5 Years Ago
Fixed player first person shadow Fixed player skin colour
5 Years Ago
wind.generic custom node
5 Years Ago
Wind placeholder
5 Years Ago
Packages
5 Years Ago
HDRP scripts
5 Years Ago
Particles/Beam upgrade
5 Years Ago
Effects/Explosions/Particles/Alpha Blended => ParticleUnlit
5 Years Ago
Look in built in resources for textures if missing Legacy Shaders/Self-Illumin/Diffuse Legacy Shaders/Transparent/Cutout/Diffuse Particles/FXVille Blood World Lighting Legacy Shaders/Particles/Additive Particles/VertexLit Additive Shader Forge/SuperEmber LitParticle copy normalmap LitParticle expose smooth/metal Deleted unused
5 Years Ago
Water Drop convert
5 Years Ago
Fixed server search text missing on lower resolutions
5 Years Ago
Standard Blend 4-Way (Specular setup) Made "Rust/Standard Blend Layer " convert work a bit like artist would expect
5 Years Ago
▋▍█▊▊▍▄ < ▆▌▋ > ▊▅ █▆▊▊▍ ▋██▊ ( ▇▅▇ )
5 Years Ago
Billboard node (for foliage billboards)
5 Years Ago
NRE
5 Years Ago
Material naming caps cleanup
5 Years Ago
FoliageBillboard placeholder
5 Years Ago
Material upgrades
5 Years Ago
Generated masks
5 Years Ago
Converted materials
5 Years Ago
Fixed NRE in WaterSystem.GetHeight when no ocean
5 Years Ago
Disabled unused
5 Years Ago
Set procedural terrain.drawInstanced to false
5 Years Ago
TOD_Sky.Instance.IsNight => Rust.Env.IsNight
5 Years Ago
GetIdealNearClipPlane no longer needed
5 Years Ago
Changed Sky Dome prefab to Scene Setup
5 Years Ago
Added Rust.Env ESPPlayerInfo gets time from Rust.Env
5 Years Ago
Disabled broken grab pass in background blur ui
5 Years Ago
Ocean shader standin
5 Years Ago
Some material upgrades
5 Years Ago
Terrain shader standin
5 Years Ago
Some generated textures
5 Years Ago
Merged from main
5 Years Ago
Decal/Deferred Decal Can cancel material upgrade
5 Years Ago
Craggy fixes