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7,315 Commits over 2,345 Days - 0.13cph!

6 Years Ago
Fix warnings
6 Years Ago
Support forward and deferred More render.* convars Fixed foliage billboard shader
6 Years Ago
Updated to 2019.1.7f1 Removed depth offset from terrain (at least for now) Added ConVar.Options Started render option convars
6 Years Ago
Clothing colour fixes
6 Years Ago
Grass tweaks Oak atlas map
6 Years Ago
Foliage shader colour, wind
6 Years Ago
Terrain shader hackz
6 Years Ago
Packages
6 Years Ago
Updated ShaderVariants
6 Years Ago
Added Rust.WorldTime Added Rust.Sun
6 Years Ago
HDRP bundling
6 Years Ago
Fixed blueprint button opacity
6 Years Ago
Steam upload fixes
6 Years Ago
Steam upload fixes
6 Years Ago
Terrain shader tests
6 Years Ago
Disable MOTIONVECTORS pass on some shit
6 Years Ago
Fixed player first person shadow Fixed player skin colour
6 Years Ago
wind.generic custom node
6 Years Ago
Wind placeholder
6 Years Ago
Packages
6 Years Ago
HDRP scripts
6 Years Ago
Particles/Beam upgrade
6 Years Ago
Effects/Explosions/Particles/Alpha Blended => ParticleUnlit
6 Years Ago
Look in built in resources for textures if missing Legacy Shaders/Self-Illumin/Diffuse Legacy Shaders/Transparent/Cutout/Diffuse Particles/FXVille Blood World Lighting Legacy Shaders/Particles/Additive Particles/VertexLit Additive Shader Forge/SuperEmber LitParticle copy normalmap LitParticle expose smooth/metal Deleted unused
6 Years Ago
Water Drop convert
6 Years Ago
Fixed server search text missing on lower resolutions
6 Years Ago
Standard Blend 4-Way (Specular setup) Made "Rust/Standard Blend Layer " convert work a bit like artist would expect
6 Years Ago
▋▍█▊▊▍▄ < ▆▌▋ > ▊▅ █▆▊▊▍ ▋██▊ ( ▇▅▇ )
6 Years Ago
Billboard node (for foliage billboards)
6 Years Ago
NRE
6 Years Ago
Material naming caps cleanup
6 Years Ago
FoliageBillboard placeholder
6 Years Ago
Material upgrades
6 Years Ago
Generated masks
6 Years Ago
Converted materials
6 Years Ago
Fixed NRE in WaterSystem.GetHeight when no ocean
6 Years Ago
Disabled unused
6 Years Ago
Set procedural terrain.drawInstanced to false
6 Years Ago
TOD_Sky.Instance.IsNight => Rust.Env.IsNight
6 Years Ago
GetIdealNearClipPlane no longer needed
6 Years Ago
Changed Sky Dome prefab to Scene Setup
6 Years Ago
Added Rust.Env ESPPlayerInfo gets time from Rust.Env
6 Years Ago
Disabled broken grab pass in background blur ui
6 Years Ago
Ocean shader standin
6 Years Ago
Some material upgrades
6 Years Ago
Terrain shader standin
6 Years Ago
Some generated textures
6 Years Ago
Merged from main
6 Years Ago
Decal/Deferred Decal Can cancel material upgrade
6 Years Ago
Craggy fixes