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7,315 Commits over 2,345 Days - 0.13cph!

5 Years Ago
Use HDRP/Lit if BlendLayer isn't using any layers
5 Years Ago
Fixed some changed property name errors
5 Years Ago
ParticleAdditive/Billboard
5 Years Ago
Rust/Standard Blend Layer (Specular setup)
5 Years Ago
Core/Generic
5 Years Ago
Rust/Standard Terrain Blend (Specular setup)
5 Years Ago
Merge from main
5 Years Ago
Material Index
5 Years Ago
Make workshop textures readable
5 Years Ago
Phrases
5 Years Ago
Increase max read packet size
5 Years Ago
Fixed Ocean NRE in Workshop Editor Fixed exception when opening console
5 Years Ago
Don't show servers that were wiped in the future
5 Years Ago
Optimized blueprint button Fixed blueprint lock icon being practically invisible Fixed blueprint search placeholder text not hiding
5 Years Ago
Fixed exception reporting issues
5 Years Ago
Foliage shader tweaks
5 Years Ago
Fixed specular limits not loading in right
5 Years Ago
Standard Blend 4-Way to HDRP/LayeredLit (these are going to need an artist to touch up)
5 Years Ago
Phrases
5 Years Ago
Updated background video
5 Years Ago
Tweaked font settings (should prevent chat lag)
5 Years Ago
Stripping unused assets
5 Years Ago
Rust/Standard Blend 4-Way temporary
5 Years Ago
Standard Refraction/Glass Refraction
5 Years Ago
ParticleAdditive, ParticleRefract
5 Years Ago
ParticleAdditive
5 Years Ago
Removing more unused shaders
5 Years Ago
Set renderQueue value on transparent shaders
5 Years Ago
Merge from main
5 Years Ago
Phrases
5 Years Ago
Trim localization with newlines in tokens
5 Years Ago
Wounded use TMP
5 Years Ago
Fixed demo play back errrors
5 Years Ago
Team stuff uses tmp, localization, consistent colours, shadows where appropriate
5 Years Ago
Console uses monospace font again
5 Years Ago
Fixed loading screen text not being caps, rotated slightly
5 Years Ago
Added material test scene (so we can side by side on this branch and hdrp branch)
5 Years Ago
Skin upgrader
5 Years Ago
Rust/Standard Cloth upgrade path
5 Years Ago
Simplified how filenames for generated texture maps are generated
5 Years Ago
Foliage shader (needs wind etc)
5 Years Ago
Lit Particle
5 Years Ago
Fixed Standard (Specular setup) upgrade Added (temporary) Standard Cloth (Specular setup) shader
5 Years Ago
Merge from main
5 Years Ago
StandardDecalUpgrade
5 Years Ago
Fixed RenameColor fail Find better, common paths for generated texture maps Print unhandled shaders Fixed unhandled smoothnessTextureChannel Better _Metallic handling
5 Years Ago
Material upgrader builds DetailMap, MaskMap
5 Years Ago
Added HDRP Upgrade root folder, hosting any conversion tools Added HDRP Upgrade/Materials In Scene
5 Years Ago
Tweaked workshop editor tabs to stop dicks in #staging posting about them
5 Years Ago
ItemStore buy button width tweak