7,315 Commits over 2,345 Days - 0.13cph!
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Fixed previews not removed when switching types in workshop #RUST-72
Nametags for all players
Removed old nametags
Disable warning in SceneField
Updated Facepunch.Unity from Repo
Fixed weapon skins overriding clothing skins on viewmodels
Fixed fps clothing not being bundled
Fixed server browser randomly missing servers on reorder
Merged from /fps_clothes_implementation
Rebuild viewmodel clothes on clothing change
First Person clothing works
First Person clothing works with skins
Removed helk's experiment code
Merged from clothing branch
Map coordinates changed so letters are horizontal
Made map coords darker, so they stand out more
Fixed server description showing as ???????
Latest Steamworks (Linux Callback)
Switched Debug Steam Callbacks to command line switch
Added simple runds.sh to Linux server (just to get people started)
Allow debug.callbacks on server too
Updated Steamworks - servers rules queried directly instead of via Steam interop fake vtable bullshit
Hide voting counts in workshop view (Valve don't expose them anymore)
Fixed inaccurate gather amount displayed when splitting
Don't show NPCs in the cheat report shit
Don't show "opening this will" stuff at the end of bags descriptions.
Fixed friend list only showing one friend
Updated native dlls from Rust.Native (now on github, being built by jenkins)
Included pdb's for native dlls (!!)
Tweaked icon rendering
Made schema output to two files (so we don't have to manually delete stuff from the json file)
This week's skin approvals
Added InventoryItem.PreventBreakingDown
global.cleanup doesn't exist anymore