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7,315 Commits over 2,345 Days - 0.13cph!

4 Years Ago
Initial load of the bundles async + in parallel
4 Years Ago
Added Rust Editor/Use Bundles Added Rust Editor/Set Bundle Path
4 Years Ago
Subtract cs42767 (load time object list shit)
4 Years Ago
Load objects we're going to load in one big fat ass block instead of individually
4 Years Ago
FilesystemWarmup, PrefabPoolWarmup - load assets via ObjectList first
4 Years Ago
Added Filesystem.LoadAsync
4 Years Ago
Load skinnables via ObjectList
4 Years Ago
Merged from skinredirect
4 Years Ago
Added ItemSkin.Redirect
4 Years Ago
xylophone camera pos
4 Years Ago
Raise head slightly when crouching and looking down
4 Years Ago
Fixed Legs.ModelRotation not applying
4 Years Ago
Server compile fix
4 Years Ago
Rotated instrument deployments 180
4 Years Ago
drumkit mount pos
4 Years Ago
Piano mount position, clampings
4 Years Ago
Trumpet can look down
4 Years Ago
Can look down when using tambourine
4 Years Ago
Replaced lean forward leg system with move player model backwards legs system
4 Years Ago
Head LookAt smoothing
4 Years Ago
Fixed F3 debug view mode getting stomped
4 Years Ago
Touching skin
4 Years Ago
Removed LockRotation third person stuff Cleaned how camera mode is selected from mounts/helds
4 Years Ago
In FirstPersonWithArms only show HideIfOwnerFirstPerson shit if it's the held entity
4 Years Ago
Fixed profiler block mismatch
4 Years Ago
Fixed Wearable not marking itself as dirty when renderer array changed
4 Years Ago
Remove MeshSwap
4 Years Ago
PlayerInventoryProperties all skinnable, removed skinnedWear
4 Years Ago
Fixed compile errors
4 Years Ago
New instrument views
4 Years Ago
flute, jc guitar, tambourine, tube done
4 Years Ago
bass done
4 Years Ago
Cowbell done
4 Years Ago
Added HeldEntity.FirstPersonArmOffset, .FirstPersonArmRotation, .FirstPersonRotationStrength Added PlayerModel.ParentArmsToCamera()
4 Years Ago
Don't hide worldmodels in FirstPersonWithArms
4 Years Ago
Renamed ClampThirdPersonPitch to ClampPitch, gets a turn in first person mode too
4 Years Ago
xylophone camera
4 Years Ago
drumkit view
4 Years Ago
Turn allow slightly when seated Piano camera done
4 Years Ago
Added CameraMode.FirstPersonWithArms Piano viewmode first person with arms
4 Years Ago
merged from main/legs
4 Years Ago
Fix NRE in NPCPlayerApex.AddKilledStat
4 Years Ago
Draw censor cube on leg cock
4 Years Ago
Don't draw legs in third person etc
4 Years Ago
Wearable caches list of renderers with LOD # to avoid looking up by name
4 Years Ago
When leaning forward, also lean down a little bit When crouched and looking down, pull camera up a bit
4 Years Ago
Added legs.EyesLeanForward convar, clamped to avoid looking through walls
4 Years Ago
Convar for toggling legs off Documentation
4 Years Ago
Added Wearable.ExtraLeanBack, to allow per clothing item adjustment (if armour gets in eyes etc)
4 Years Ago
Fixed main menu scaling on lower than widescreen resolutions