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7,315 Commits over 2,345 Days - 0.13cph!

10 Years Ago
Hide serverside renderers in dropped items (editor)
10 Years Ago
Hide clothing particles in first person
10 Years Ago
Fixed weapons at feet
10 Years Ago
Fixed server errors when cooking wolf meat
10 Years Ago
candle hat icon
10 Years Ago
Fixed map being all sea for reduced graphics quality
10 Years Ago
Fixed FileSystem_Editor.LoadAll returning non distinct Fixed selected menu items not showing properly Item definition menu options can have conditionals, added actions, added cycles Fixed player not cycling inventory Fixed missing pickup icon Candle Hat item doesn't need a backing entity
10 Years Ago
Fixed NRE in GetItemOptions
10 Years Ago
Melee tweak fix
10 Years Ago
Melee attack tweak
10 Years Ago
Making a bunch of other fire materials emissive
10 Years Ago
Network++
10 Years Ago
Fix for the fix
10 Years Ago
Hacking CurrentPopulation so it works properly in Asset Bundles
10 Years Ago
Candle hat wip
10 Years Ago
Added Menu.ShowOnItem Added logic for BoneRetarget ( for clothing items to attach entities to bones ) BaseNetworkable automatically verifies PrefabID Moved GetItemOptions to BaseEntity
10 Years Ago
Item organisation
10 Years Ago
Tweaks
10 Years Ago
Dedicated Server fixes
10 Years Ago
Here comes the pain
10 Years Ago
Tweaks
10 Years Ago
Cleaning up
10 Years Ago
Cleaning up
10 Years Ago
Editor Filesystem
10 Years Ago
Fixes
10 Years Ago
Progress
10 Years Ago
Load items proper
10 Years Ago
Build bundles as part of the build process Fixes
10 Years Ago
Progress
10 Years Ago
Create bundles as part of the build process
10 Years Ago
Merged from main
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
prep
10 Years Ago
Removing hard links to the resources folder
10 Years Ago
Reducing usage of Resources/FileSystem in editor
10 Years Ago
Drastic stuff
10 Years Ago
Resource folder removal
10 Years Ago
Wrapping resource calls
10 Years Ago
Spawnhandler - enforce limits properly - attempt 2
10 Years Ago
Updated lootspawn to include map Updated phrases
10 Years Ago
Fixed horse having no collision Fixed ironsight zooms being fov dependant
10 Years Ago
Map - hide paintbox until cursor unlocked Fixed NRE in AnimalSkin (horse had no renderers set)
10 Years Ago
Pay attention to map size when in EnforceLimits
10 Years Ago
Removed debug info about texture creation
10 Years Ago
If too many spawnables on load, delete a bunch of them Fixed invisible feet shadows Fixed twitchy shadows when dead/wounded/asleep
10 Years Ago
Map tweaks
10 Years Ago
Fixed drag and drop out of inventory Fixed accidentally dropping items in the lines between the slots in inventory
10 Years Ago
Halving tree count (Speedtrees in Unity aren't speedy at all) Reducing animal count Tweak Menu timings - time layers