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5,153 Commits over 1,583 Days - 0.14cph!

3 Years Ago
Dedicated server doesn't need these dlls
3 Years Ago
Fix dedicated server trying to create steam client lobby Fix dedicated server trying to get texture info Fix custom steam networking config not getting applied on DS Don't require [] to connect to a steamid Print download status in console for dedicated server Skip templates folder on server
3 Years Ago
Don't ship pdb's (!) Update sandbox.server.vdf
3 Years Ago
Server upload defs server exe Server upload bat Server compile fix
3 Years Ago
Strip out -nop4 stuff Strip a bunch of p4 stuff from assetbrowser Strip p4 stuff from assetrename More p4 stripping Strip perforce shit from vgui
3 Years Ago
Pixmap enhancements Interopgen inline functions We can skip creating pen and brush objects to paint and do it inline CMaterialIcon caching Fix line width not setting Fix NoteGameLoopStage wrong end proof of concept performance tab
3 Years Ago
Packaged addon download progress
3 Years Ago
Fix warnings in _settings.scss Swap mounting order here to avoid xoofx/zio/issues/64 Removed SharedAssets from config, simplified this whole situation
3 Years Ago
Fixed addon upload not compiling if code path started with a /
3 Years Ago
Remove debug Explain which download failed if download fail Handle 0 sized files on download Whitelist DebuggerDisplayAttribute File basefilesystem:FileExists not working with symlinks
3 Years Ago
Fix clothes not showing in the menu
3 Years Ago
Cleaned dev camera ui
3 Years Ago
Map upload fixes
3 Years Ago
merge fix 😡
3 Years Ago
Game uploader, packed game downloader
3 Years Ago
Fixed Content not clearing between games
3 Years Ago
Addon mount path cleanups Add base/code/ and /code/ resource files when packing game addon Cleanup Cleanup Make sure /downloads/assets exists before trying to use it Client can download and use new package format
3 Years Ago
Include shader files if they exist Don't mount local game addons that are disabled If game uses new manifest, download using that Fix error loading baks.office Fix assert crash Hide "was not precached" asserts because we dgaf Split Addon to PacksgedGame and RuntimeGame PackagedGame assembly loading
3 Years Ago
Reflection.CreateType allows creating generic type ResourcePaths in AddonConfig (will probably replace SharedAssets too) CanEditAttribute support for generic types, creating editors with generic arguments Add Layout.AddLeftToRight, Layout.AddTopToBottom Give Widget.Data some random value so it triggers a change on null Add ArrayBind Added ListProperty<> editor ResourcePaths path list is editable
3 Years Ago
Enable deterministic compiling add Addon.GetCodePath() Use deterministic dll names if compiling for publish Allow on demand addon compiles, gathering assembies Allow adding assemblies to manifest upload
3 Years Ago
Game upload functionality, loose files
3 Years Ago
Show local addon maps in map list when starting gamemode
3 Years Ago
Bring editor window to front when selecting game view
3 Years Ago
Uncompiled files is fine, just skip them Hide upload button if org is "local"
3 Years Ago
Merge addon upload, new addon download system Remove construct.vmap etc
3 Years Ago
Update asset system when adding/creating addon
3 Years Ago
Fixed needing to restart to enable new addon
3 Years Ago
Moved Put upload to shared utility Added Widget.SizeHint Added protection from Layout stack overflow Show error popup on addon upload fail Api calls can throw a catchable exception to report problems Show upload error Delete Icon.cs Throw an error if trying to upload an addon with no files Don't show upload options on disabled addon Formalize the manifest/upload apis Switch to new ManifestSchema
3 Years Ago
Add Sandbox.Utility.Web.DownloadFile Add EngineFileSystem.CoreContent Mount from manifest Update loading screen
3 Years Ago
Manifest file downloading
3 Years Ago
Fixed exception Errors not showing in console
3 Years Ago
Start thinking about new addon system downloads
3 Years Ago
Change Title File upload tweak, bugger buffer, timeout
3 Years Ago
Endpoint is returned from api
3 Years Ago
Progress row supports cancelling Addon upload cancellable
3 Years Ago
Add Window.SetModal Add Widget.AdjustSize() Fix Log.Error( exception ) not showing the exception CRC buffer size increase Progress popup system
3 Years Ago
No need to add the map manually (when it's compiled!)
3 Years Ago
AddonUpload progress File uploading
3 Years Ago
Addon manifest generation Logic cleanup
3 Years Ago
Added Asset.GetReferences( bool deep ) Add Sandbox.Utility.Crc64 Crc fixes Asset.GetCompiledFile, Asset.GetSourcFile
3 Years Ago
Add Right click events Add ListView<T>, hide DataList<T> - make shit easymode ListView, can get selection list, right click context menus
3 Years Ago
Change Model GetOptimalViewInfo to use the render bounds instead of hull Updated some model thumbs
3 Years Ago
Thumbs with transparency, get rid of the grid
3 Years Ago
Only fully generate thumb on asset selection
3 Years Ago
Move tools base addon to addons/tools/ Fix tools paths
3 Years Ago
Added Asset.OpenInEditor() Added AssetSystem.FindByPath( x ) valuechanged signal Filter in icon picker Different editors for map and gamemodes Select last selected addon
3 Years Ago
Map addon template Stop menu sliding animating open Add map addon as an option Don't generate csproj for map addons
3 Years Ago
Extra asset import ignores Fixed assets not available until restart when enabling addon Update engine.fgd
3 Years Ago
Regulate thumbnail cache location
3 Years Ago
Some nice editor attributes Window dialog mode Polish ComboBox when changing editable Add LineEdit.AddOptionToFront, AddOptionToEnd Add FolderProperty Basic game addon creation Add game.minimal template