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5,124 Commits over 1,552 Days - 0.14cph!

4 Years Ago
Added NetRead.Remaining
4 Years Ago
Changed how handle objects are instantiated by interop so we don't end up with confusing and unusable public constructors
4 Years Ago
Enable modeldoc editorconfig (enables bonemerge preview)
4 Years Ago
Whitelist additional exceptions
4 Years Ago
Whitelist System.Private.CoreLib/System.SByte
4 Years Ago
Add Render.SetLighting Add SCENEOBJECTFLAG_EXCLUDE_GAME_LAYER Added SceneObject.Flags Another ELayerEnum Merge branch 'master' of sbox Reduce r_size_cull_threshold
4 Years Ago
Added VertexBufferExtenison to addons/base
4 Years Ago
Remove 'DrawArray' Debug output Automatically convert Color to Color32 Vertex Buffer boiletplate
4 Years Ago
Can add vector3 to bbox to move it Added SceneLayerType enum Added Render.Layer to get current render layer type Added RenderEntity.RenderBounds
4 Years Ago
Can add [Event]'s to panel methods
4 Years Ago
Fixed couldn't make `new Entity()` clientside Added RenderEntity Fixed events not registering child events Merge branch 'master' of sbox
4 Years Ago
CullMode override
4 Years Ago
Blend mode can override
4 Years Ago
More Render system refactoring, I think I broke text rendering and ui additive mode Merge branch 'master' of sbox
4 Years Ago
Added managed/custom scene object InteropGen: fixed incoming managed calls sometimes not passing right args Render thread safe(r) Render Cleanup
4 Years Ago
Ship the .editorconfig
4 Years Ago
More comments for wikibot, changed some structs/classes to internal
4 Years Ago
Adding documentation for wikibot
4 Years Ago
Render Context refactor TextEntry draws caret again Merge branch 'master' of sbox
4 Years Ago
RenderContext is internal Merge branch 'master' of sbox
4 Years Ago
Temporary fix for TextEntry Merge branch 'master' of sbox
4 Years Ago
Hiding BasePanelRenderer (this is useless to everyone)
4 Years Ago
Added extra pointer-event tags to allow click through to game world. (https://wiki.facepunch.com/sbox/pointer-events) Merge branch 'master' of sbox
4 Years Ago
Be more specific about which tools we want to rebuild
4 Years Ago
These have no business being committed
4 Years Ago
fudging isn't going to fly, might as well do a rebuild
4 Years Ago
Lets try fudging it so csproj changes on tool build
4 Years Ago
What happens if we build tools in a different sln on their own
4 Years Ago
IFrameUpdate is obsolete Added event.Run with arg EventAttribute AllowMultiple
4 Years Ago
Assert.True is public Event system test Merge branch 'master' of sbox
4 Years Ago
Bind PlayerSetupVisibility internally Added Player.Pvs Update NetworkAssetList.cs
4 Years Ago
Mark EnableClientsideAnimation obsolete, m_bClientSideAnimation true by default Fix animation playback on non player entities Marking AnimFrame, EnableClientsideAnimation obsolete Merge branch 'master' of sbox
4 Years Ago
Fixed opposite SemaphoreSlim usage Merge branch 'master' of sbox
4 Years Ago
Added EntityHandle<T> Merge branch 'master' of sbox
4 Years Ago
Panels derive from LibraryClass
4 Years Ago
sbox-dev missing
4 Years Ago
Unused libraries (as far as I can tell) Merge branch 'master' of sbox
4 Years Ago
Fix workshoptoolutils not compiling Merge branch 'master' of sbox
4 Years Ago
Don't try to compile tier2_bundle
4 Years Ago
Also delete qt4 plugins put inspector in source2tools
4 Years Ago
We don't use qt4
4 Years Ago
Remove unused/unneeded
4 Years Ago
Build tweak
4 Years Ago
Update Build-Retail-Native.bat Merge branch 'master' of sbox
4 Years Ago
Show addon maps in local map list
4 Years Ago
be more specific about what we want to build
4 Years Ago
Fix FullPathToModRelativePath not working
4 Years Ago
Fix .vpk not being marked as ASSET_LOCATION_GAME
4 Years Ago
Revert "Update Build-Retail-Native.bat" This reverts commit e3a486a0a0f0bcba226c887ef16c78944e5f6cc1. Merge branch 'master' of sbox
4 Years Ago
Delete fff.bat