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5,124 Commits over 1,552 Days - 0.14cph!

4 Years Ago
Update Build-Retail-Native.bat
4 Years Ago
Tweaking build process
4 Years Ago
buildmapdialog: Don't try to remove maps/ from map path if it doesn't have maps/ in the path Removing a bunch of unused FOV code Merge branch 'master' of sbox
4 Years Ago
sensitivity convar works
4 Years Ago
Move the fgd's into their own folder Fix occasionally booting to black screen due to menu compile race condition
4 Years Ago
Entity FindByIndex uses dictionary Add EntityHandle Replicate uses Object.Equals
4 Years Ago
Deleted base/content Fixed CBaseFileSystem::GetModPath returning dumb paths
4 Years Ago
Fix launchsettings.json wrong folder
4 Years Ago
Fix map compiling resource paths
4 Years Ago
mod paths Fixed CResourceCompilerContext::ContentPathToFullPath not working unless the file existed Add mod_core Merge branch 'master' of sbox
4 Years Ago
Fixed resources with . in the names having their name stomped by the file extension when compiled Merge branch 'master' of sbox
4 Years Ago
Fix crash when trying to unload a vpk and finding a vpk in a vpk
4 Years Ago
CI: git clean on failure Fix CleanupUnusedBakeResourcesOfType getting confused by shared content/game folder Fixed toolscene_default lighting Project gen doesn't need to ignore content, content_src .csproj files compiled into the code folder Restore AddGameAndContentSearchPath Mount addon paths the old way, so resourcecompiler works Only unmount transient search paths Cleanup addon mounting content_src Don't ship tier2.lib
4 Years Ago
Menu - mount the root, not /content/ Temporarily mount addons this way Switch assetsystem to use same folder IMod system Include sbox_game in sbox_all include tier2 in sbox_all Content move Addon detect old content_src filesystem, do a warning Don't try to mount _src folders Mount from addons/ Use addon filesystem as content filesystem (fixes hard crash with zio subsystem) Menu content Binaries Delete unity meta files 😟 Unused icons Unused dev files Update sandbox.client.win64.vdf Only run ci on master branch Merge pull request #1 from Facepunch/asset-system-smash-two Merging asset smash
4 Years Ago
Only run ci on master branch
4 Years Ago
Unused icons Unused dev files Update sandbox.client.win64.vdf
4 Years Ago
Menu content Binaries Delete unity meta files 😟
4 Years Ago
Use addon filesystem as content filesystem (fixes hard crash with zio subsystem)
4 Years Ago
Content move Addon detect old content_src filesystem, do a warning Don't try to mount _src folders Mount from addons/
4 Years Ago
Menu - mount the root, not /content/ Temporarily mount addons this way Switch assetsystem to use same folder IMod system Include sbox_game in sbox_all include tier2 in sbox_all
4 Years Ago
base rust citizen core
4 Years Ago
Revert "Base content" This reverts commit 70bf62bf00430c1ba96ed8379960327f5b3fc432. Revert "Move citizen stuff" This reverts commit b60c9e4048ab88c1d1d362b03936b5dac862e319. Revert "Move addons/rust/content*/* into addons/rust/" This reverts commit d7393c812263e4c84a459e22b864bc9782c43033. Revert "Move core_src/* into core" This reverts commit 11d080312c8cbfb7d232b6628eae73a66b4788da.
4 Years Ago
Fixed menu mount paths temporary paths in gameinfo.gi
4 Years Ago
Added CBaseFileSystem::GetModPath
4 Years Ago
Move citizen stuff Menu content Base content
4 Years Ago
Deleting (not sure how these crept in) Move addons/rust/content*/* into addons/rust/
4 Years Ago
Move core_src/* into core
4 Years Ago
Clarify "file existence changed" asset reload reason
4 Years Ago
Fixes Don't run CI unless we're the master branch
4 Years Ago
Update Build-Retail-Native.bat
4 Years Ago
Resource compiler output path fixes Remove debug Don't need RecognizedModNames
4 Years Ago
Add tier2 to sbox_game sbox_all compiles everything in sbox_all too content and content_src in the same folder Merge branch 'master' of sbox
4 Years Ago
Loading screen cancel button works again Normalize template path
4 Years Ago
Fix ConsoleCommand.Run casting objects to string
4 Years Ago
Whitelist System.Runtime.CompilerServices.PreserveBaseOverridesAttribute Merge branch 'master' of sbox
4 Years Ago
New logo
4 Years Ago
Clear template layouts on init, lowercase paths Library check FullName ignore case
4 Years Ago
Might not have a chat box Testing fix for hotloading Ignore Sentry assembly when hotloading Fix NetworkAssetList skipping IgnoreFile list when files are changing
4 Years Ago
If calling changelevel and not in a map, call map Added Live Development category on menu Don't do serverside game start logic when joining a server 😊 Create game using changelevel
4 Years Ago
Bind f1 to con_toggle by default
4 Years Ago
Added white-space; nowrap support
4 Years Ago
Access tests attributes Merge branch 'master' of sbox
4 Years Ago
Fix double map list Turn off background repeat on asset icons
4 Years Ago
Map list scrollable, categories work
4 Years Ago
Upload minidumps manually, to a special project
4 Years Ago
Update accessdump.txt Steamworks Cull Update accessdump.txt
4 Years Ago
Support OTF fonts Add MaterialIcons Icon Tests Moving FontIcon from Sandbox.System to ConsoleShared (don't need to be exposed to addons) Merge branch 'master' of sbox Merge branch 'master' of sbox
4 Years Ago
Removing access from a few things that addons shouldn't have access to Update accessdump.txt
4 Years Ago
Remove debug code Adding AccessDump tool Create accessdump.txt
4 Years Ago
Console code cleanup, use template