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14,104 Commits over 2,741 Days - 0.21cph!

47 Days Ago
Added AnimEntity.SetAnimRotation, AnimEntity.SetAnimTransform
47 Days Ago
Revert "Fix scissoring on world panels" This reverts commit 5ca662a2c3b0e34dc60a1dd3fd0d28715d7a23c0. Revert "Disable software scissoring on world panels for now" This reverts commit 17c1b771a1c4d76d3286317b2d7bbc1c9b915533.
47 Days Ago
Create Developer-Clean-BuildAll.bat Bone position override tests Merge branch 'master' of sbox Revert "Fix shadow list not being updated if we only update the number of shadows" This reverts commit f17d096ce13cb419391b40f6b70927f692aef956. Revert "Add rebuild time limit when we change only the text shadow too" This reverts commit 3cd759544e3d54ffdef34ffa7a47e1cd0831965b. Revert "Remove debug text" This reverts commit 239338aad08de0888f7bdba44721b03f4139b070. Revert "Cache text bitmap for text shadows, don't rebuild all text if we are only updating shadows" This reverts commit 7b336418e0cda0109d73dcc8e4094570e26f0f99.
48 Days Ago
Compile fix
48 Days Ago
Add Angles.ToRotation() Fixed multiple [Event]'s causing errors Pass UserCmd to managed as pointer Include tracked_controller_manager in sbox_client Remove obsolete PhysicsBody.Pos, Rot Add PhysicsBody.Transform Fix Entity.Transform not setting scale Added Input.VR Merge branch 'master' of sbox
49 Days Ago
Fixed dedicated server crash on startup
49 Days Ago
actions.json VR anchor default is at the pawn's location Merge branch 'master' of sbox-game
50 Days Ago
Fixed key binds not working in VR mode
50 Days Ago
Make ViewDesc internal Add VR.Scale, VR.Anchor Add VR.Active Rename VR.Active to VR.Enabled Fixed window view being fucky Fix crashes when running in non VR
50 Days Ago
Update steam_api64.dll Merge branch 'master' of sbox-game
50 Days Ago
Update steamworks sdk to latest Steamworks fixes Tweak default send rates
50 Days Ago
SendRateMin, SendRateMax documentation was wrong, lets try the other extreme
50 Days Ago
Reliable network buffer supports split packets Don't change k_ESteamNetworkingConfig_SendRateMin, k_ESteamNetworkingConfig_SendRateMax Increase SendBufferSize, Make sure SendRateMin, SendRateMax are unlimited Increase network stringtable max data size Update version.h Merge branch 'master' of sbox
50 Days Ago
Create .editorconfig
50 Days Ago
Bullet seeds Style cleanup Create .editorconfig Start with all weapons for now Ignores
50 Days Ago
Add Rand.SetSeed Rpc Prediction History
51 Days Ago
Make DevGrant work Merge branch 'master' of Web
51 Days Ago
Clothing asset type Merge branch 'master' of sbox-game
51 Days Ago
Menu assets load after game is compiled Fixed assets with choice/enums not deserializing well
51 Days Ago
Fixed cursor switching tanking framerate
51 Days Ago
Add Rect.ToVector4() Add LayerStack to PanelRenderer Scissoring sets ScissorRect instead of using screen space scissoring
51 Days Ago
WTF
51 Days Ago
Activity feed
51 Days Ago
initial commit
51 Days Ago
Fixed not being able to click stack trace entries to jump to code if addon is not in addon folder
51 Days Ago
Add IList.RemoveAll Delete NetList.cs Create WorldPanel.cs
51 Days Ago
IListExt.RemoveAll is in base now
51 Days Ago
Fixed Render.Color not thread safe PanelSceneObject constructor takes a RootPanel RootPanel refactoring for world panels Added Transform.WithPosition/Rotation/Scale
51 Days Ago
Allow instanced drawing in the default vertex format Remove Transform.Pos, Transform.Rot (they've been obsolete for a while) Make panel rendering thread safe Add RootPanel.RenderedManually CustomSceneObject rendering is instanced (breaking change, drawing is now in object space) Update renderingmanager.def Fix FullConnect "handle this address" crash Render.Layer is a property Add PanelSceneObject (wip)
51 Days Ago
ui shader refactor Merge branch 'master' of sbox-game
52 Days Ago
ship citizen.vmdl
52 Days Ago
Fix crash on shutdown Merge branch 'master' of sbox
54 Days Ago
Fixed NRE when updating score
54 Days Ago
Less abrasive footsteps, scale volume with speed Merge branch 'master' of sbox-game
54 Days Ago
Fix prediction errors
54 Days Ago
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54 Days Ago
Include citizen dmx files
54 Days Ago
Fixed NRE when api blocked
54 Days Ago
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55 Days Ago
Keep LastTry updated so we know who cares Spelling mistake Fix admin links
55 Days Ago
Ship citizen model sources with game
55 Days Ago
Don't snap text to pixels (no longer needed) Merge branch 'master' of sbox
55 Days Ago
MoveHelper tweaks UI tweaks
55 Days Ago
Don't add Local Games title WalkController uses MoveHelper.TryMoveWithStep
55 Days Ago
Fixed .vtex and .exr working their way into vpks on buildcubemaps
55 Days Ago
Added PropertyAttribute.DeclaringType Make shadows update when they change, fixed color rendering Add Panel.OnLayout (allows you to override the layout position programatically, affects children also)
55 Days Ago
Keep popups on screen Inspector makes checkbox for bools Inspector has Recursive option Made text shadow test interactive
55 Days Ago
Fix crash when passing a nullptr as a strong pointer to resource (sbox-issues/issues/529)
55 Days Ago
Map select local maps shows maps in folders Fix map list compounding Merge branch 'master' of sbox-game