userGarry Newmancancel

8,237 Commits over 2,649 Days - 0.13cph!

10 Years Ago
Hacking CurrentPopulation so it works properly in Asset Bundles
10 Years Ago
Candle hat wip
10 Years Ago
Added Menu.ShowOnItem Added logic for BoneRetarget ( for clothing items to attach entities to bones ) BaseNetworkable automatically verifies PrefabID Moved GetItemOptions to BaseEntity
10 Years Ago
Test
10 Years Ago
Item organisation
10 Years Ago
Tweaks
10 Years Ago
Dedicated Server fixes
10 Years Ago
Here comes the pain
10 Years Ago
Tweaks
10 Years Ago
Cleaning up
10 Years Ago
Cleaning up
10 Years Ago
Editor Filesystem
10 Years Ago
Fixes
10 Years Ago
Progress
10 Years Ago
Ignore manifest files
10 Years Ago
Load items proper
10 Years Ago
Build bundles as part of the build process Fixes
10 Years Ago
Progress
10 Years Ago
Create bundles as part of the build process
10 Years Ago
Merged from main
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
10 Years Ago
prep
10 Years Ago
Removing hard links to the resources folder
10 Years Ago
Reducing usage of Resources/FileSystem in editor
10 Years Ago
Drastic stuff
10 Years Ago
Resource folder removal
10 Years Ago
Wrapping resource calls
10 Years Ago
Spawnhandler - enforce limits properly - attempt 2
10 Years Ago
Updated lootspawn to include map Updated phrases
10 Years Ago
Fixed horse having no collision Fixed ironsight zooms being fov dependant
10 Years Ago
revert to http
10 Years Ago
Map - hide paintbox until cursor unlocked Fixed NRE in AnimalSkin (horse had no renderers set)
10 Years Ago
Pay attention to map size when in EnforceLimits
10 Years Ago
Use run_app_build instead
10 Years Ago
Removed debug info about texture creation
10 Years Ago
If too many spawnables on load, delete a bunch of them Fixed invisible feet shadows Fixed twitchy shadows when dead/wounded/asleep
10 Years Ago
Map tweaks
10 Years Ago
Fixed drag and drop out of inventory Fixed accidentally dropping items in the lines between the slots in inventory
10 Years Ago
Halving tree count (Speedtrees in Unity aren't speedy at all) Reducing animal count Tweak Menu timings - time layers
10 Years Ago
Goosey has been committing to the wrong branch :S
10 Years Ago
Tweaks menu - timings boilerplate
10 Years Ago
Huge UI performance increase Added eraser to map Map drawing always enabled, pan around with right mouse button Made console history culling less terrible
10 Years Ago
Fixed blue shirt collision being scaled by 100x Fixed metal plate collision being scaled by 0.3x Fixed hazmat helmet collision being scaled by 10x Added warnings if skinnedcollider is scaled
10 Years Ago
Player animator perf
10 Years Ago
Now on 5.0.1p3
10 Years Ago
shaderlod clamp
10 Years Ago
Map painting
10 Years Ago
ban command also bans ownerid if using family share status command now shows family share ownerid status command takes an optional argument (player search filter)