userGarry Newmancancel

6,664 Commits over 2,345 Days - 0.12cph!

10 Years Ago
Fixed invisible weapon attachments Fixed invisible dropped items/arrows/spears Fixed clothing skins sometimes not applying
10 Years Ago
Tweaked dev tools, removed some old unused crap
10 Years Ago
Pie menu fix
10 Years Ago
Testplane map Fixed errors when no TOD_Sky.Instance
10 Years Ago
Fixed console background not covering properly
10 Years Ago
Network++
10 Years Ago
Fixed invisible sacks
10 Years Ago
RPC timewarning tweak
10 Years Ago
RustNative update
10 Years Ago
Profile output log
10 Years Ago
Fixed float/fly console exploit
10 Years Ago
EAC RegisterUser update
10 Years Ago
Build server - use unity 5.2.1p4
10 Years Ago
Unity 5.2.2f1 Network++
10 Years Ago
Fixed numpad keys changing graphics setting when typing in chat etc
10 Years Ago
Fixed uiscale not working Fixed SpawnHandler issues with World.Size 0 (TestPlane map)
10 Years Ago
Updated RustBuilder, uses 5.2.2p1, formats version date using local time instead of UTC
10 Years Ago
Should fix the +-* thing proper
10 Years Ago
FileStorage, memory caching
10 Years Ago
Merged from main
10 Years Ago
F6 draws Box Colliders too
10 Years Ago
Doors use animations Doors are animated on server Removed redundant Construction_Trigger layer Model and Animator components aren't culled on server (might cause issues) F6 draw colliders is now a toggle
10 Years Ago
Door prefabs
10 Years Ago
DoorAnimEvents (alex will need to make new sounds for these, since they have open/close now instead of just open)
10 Years Ago
Fixes
10 Years Ago
Merged from main
10 Years Ago
Doors/gates use animations (client and serverside)
10 Years Ago
Animator diagnostics
10 Years Ago
Removed animators from stuff that shouldn't have them
10 Years Ago
Fixed NRE running dump clientside Removed animators from crate/loot barrel
10 Years Ago
Fixed door collider layers
10 Years Ago
Remove all animators from server by default, whitelist allowed animators using RealmedRemove
10 Years Ago
Ragdoll pin tweaks
10 Years Ago
Beartrap layer fixes
10 Years Ago
Removed half-block + half-block slanted
10 Years Ago
Changed how ragdolls are constrained to corpse entities Fixed AmbienceStings errors when playing on a map without TOD_Sky
10 Years Ago
Fixed server.cfg and serverauto.cfg not being run (reading from wrong folder) Server deletes entities on quit
10 Years Ago
Anecdotal optimization
10 Years Ago
10 Years Ago
Door placement hack
10 Years Ago
Added projectile stickProbability Tweaked throwable velocity (don't mess with gravity on thrown objects)
10 Years Ago
Throw exceptions if RealmedRemove is set up wrong
10 Years Ago
Updated RustBuilder
10 Years Ago
Reversed RealmedRemove error throwing bullshit
10 Years Ago
Fixed ironsights not getting fov effects Tweaked recoils Weapons won't fire/aim if a weapon attachment is broken
10 Years Ago
Fixed warnings when shutting down
10 Years Ago
Added socketmod_entitycheck Sockets can supply a phrase to explain why it prevented the build (unused atm) Tool cupboard uses deployer (possible unforseen issues) Tool cupboard can't be deployed within the radius of any other cuboard, even if you have building privlidges
10 Years Ago
Fixed warnings Make server shutdown less freezy (and diagnose)
10 Years Ago
Steam Items have a subcategory Items can define a steam item, is craftable if the player owns it Steam item schema adds store tags Added steam items for new signs
10 Years Ago
UNITY_EDITOR fix