userGarry Newmancancel

19,230 Commits over 3,898 Days - 0.21cph!

3 Years Ago
Move ClientEntity stuff to ClientEntity files Remove PlayerScore stringtable Add ReadObject, WriteObject to NetRead/NetWrite Obsolete PlayerScore Add ObservableDictionary Add NetworkBaseDictionary Client.SetScore/GetScore becomes SetValue/GetValue/SetInt/GetInt/AddInt
3 Years Ago
Add Client.Ping, Client.PacketLoss
3 Years Ago
WriteJson writes formatted addon_add doesn't add an addon if folder doesn't exist Delete generated files Ignore generated files
3 Years Ago
Vis Updates
3 Years Ago
Fix ToDecimal (and ToFloat) not using default value if it can't convert
3 Years Ago
Defer network writes to a list, fixes network values not being initially set
3 Years Ago
Should fix @import case sensitivity Build net vars on table build, before write
3 Years Ago
Refactor so VR stuff in Input is up to date ever FrameSimulate Merge branch 'master' of sbox
3 Years Ago
If CSteamAPIContext::Init fails, log which interface failed
3 Years Ago
Remove debug log Merge branch 'master' of sbox
3 Years Ago
Fixed getting broadcast via username instead of userid Update entity properties Vary broadcast update period
3 Years Ago
Stream deck viewer number styles
3 Years Ago
Update MaterialIcons
3 Years Ago
Don't ignore [Net] variables set before network tables are built
3 Years Ago
Streamer refactor Cleaning streamer apis Merge branch 'master' of sbox Update game
3 Years Ago
Stream button (todo: hide if not linked) Merge branch 'master' of sbox-game
3 Years Ago
Replace obsolete NetworkComponent with BaseNetworkable Merge pull request #29 from handsomematt/obsolete-network Replace obsolete NetworkComponent with BaseNetworkable
3 Years Ago
DrawScreenQuad fixes Post processing render event (test)
3 Years Ago
Asset.AllByPath is case insensitive Asset loading file extensions are case insensitive
3 Years Ago
Fixed issues with addon folders with capital letters
3 Years Ago
Add INetworkSerializer
3 Years Ago
Replication supports List<BaseNetworkable>
3 Years Ago
Draw panel overlay manually
3 Years Ago
Panel selection favours visible Added Render.UI.MatrixScope
3 Years Ago
Fixed template stylesheet links starting with "./" not hotloading Fixed not parsing rgba( 255, 255, 255, .5 ) Snap scrolling to grid, prevent weird looking shit Merge branch 'master' of sbox
3 Years Ago
Scissoring tests Fixed popup height restrictor being flawed UI Scissoring obeys transforms
3 Years Ago
Fix scissoring not inheriting parent scissor properly Added ClipRect, scissoring happens INSIDE borders now
3 Years Ago
Pass in multiple solutions to vsopen, will use one that is open
3 Years Ago
Update vsopen.exe
3 Years Ago
Support for multiple .sln files, switch to open one
3 Years Ago
Fix errors and performance issues with huge network lists
3 Years Ago
Fixed EntityComponent being fucked
3 Years Ago
server to the client not client to the server Delete PropertyClass Networked, NetworkComponent replaced with BaseNetworkable Merge branch 'master' of sbox
3 Years Ago
NetworkComponent => BaseNetworkable
3 Years Ago
Fix dropdown could be taller than the screen
3 Years Ago
Nav blockers etc aren't networked (previously EF_NODRAW made things not network, but we don't do that anymore) Hide some shit from the inspector
3 Years Ago
Lets force langversion so everyone is on the same page Tweak EntityHandle to be one off
3 Years Ago
Remove duplicate extralight font weight Initialize EntityHandle to -1
3 Years Ago
Text shader tweaks Text rendering test Merge branch 'master' of sbox-game
3 Years Ago
If the API is returning rubbish, don't ignore it
3 Years Ago
Don't ignore local variables !
3 Years Ago
Use component to change glow
3 Years Ago
Extra UnobservedTask logging
3 Years Ago
Null check that entity Can edit enums in the inspector
3 Years Ago
Fixed crash when parenting to a deleted entity
3 Years Ago
Steamworks update Added Global.IsRunningOnHandheld
3 Years Ago
These should be static
3 Years Ago
Added Client.Components Added Glow component
3 Years Ago
SteamPort isn't used anymore here
3 Years Ago
Create .editorconfig Merge branch 'master' of Facepunch.Steamworks Fix TextFilteringContext not getting exposed Update to Steamworks 152 Update fixes Added SteamUGC.ShowWorkshopEula() Added SteamUGC.GetWorkshopEulaStatus() Added SteamUtils.IsRunningOnSteamDeck Added SteamUtils.SetGameLauncherMode