userGarry Newmancancel

19,230 Commits over 3,898 Days - 0.21cph!

3 Years Ago
Steamworks SDK no longer defines QUERY_PORT_ERROR
3 Years Ago
Update Steam SDK
3 Years Ago
Fix startup delay Update steam_api64.dll
3 Years Ago
"move" cursor Fixed Screen.Size not being available immediately
3 Years Ago
Developer widgets Merge branch 'master' of sbox-game
3 Years Ago
Typo
3 Years Ago
Added move_z, wish_z to citizen anim params
3 Years Ago
Fix caps sensitivity in RemoveClass, HasClass
3 Years Ago
Add IEntity.IsOwnedByLocalClient Merge branch 'master' of sbox
3 Years Ago
Entity list filtering Merge branch 'master' of sbox-game
3 Years Ago
Add Panel.FindPopupPanel() Merge branch 'master' of sbox
3 Years Ago
Update RenderScene.cs Splitter drag sounds Converted console into tabs Merge branch 'master' of sbox-game
3 Years Ago
Do Panel.PreLayout in tasks PropertyBind swallow errors, try to convert to appropriate type Remove GetTextBlock from PanelRenderer Browsable attributes for panel
3 Years Ago
Throw exception if trying to Material.Load on render thread
3 Years Ago
Stack trace handle message properly
3 Years Ago
Round measure text up to int
3 Years Ago
3 Years Ago
StyleSelector HasClasses speedup Skip transitions on screen size change Fixed text not invalidating layout when changing size
3 Years Ago
Add SplitContainer
3 Years Ago
Cursor ew-resize, ns-resize Throw an exception if parenting a panel to itself Add template slot system
3 Years Ago
fixed last-child issues
3 Years Ago
Dirty the layout when text changes
3 Years Ago
use DataSource.Property in form Make dormant entities faint Merge branch 'master' of sbox-game
3 Years Ago
YogaWrapper, don't set variables that aren't changed TextBlock optimized emptry string behaviour Add DebugName to BaseDataSource Don't update binds every frame Don't update binds if panel not visible Only update yoga when styles change Update performance stats Cache layout rect, margin, padding Merge branch 'master' of sbox
3 Years Ago
Added UI.DataSource.Property Optimize.IsVisible Added UISystem.Simulate Performance layouts
3 Years Ago
Add Client.IsListenServerHost
3 Years Ago
Entity list sorting fudge
3 Years Ago
Splitting test solution Update test packages Panel performance tests Update children indexes on prelayout, instead of every time a child is added/removed HashSet for children Library.GetAttribute( type ) use concurrentdictionary instead of linq, lock Fix EngineFileSystem shutdown exceptions
3 Years Ago
Entity list tweaks
3 Years Ago
RenderColor fixes
3 Years Ago
FgdWriter don't put base class name Glow Property color is a vector instead of a color ObjectProperty doesn't go crazy if property isn't gettable Reflection.GetProperties returns actual properties LogEvent fields to properties Throw error message popup if menu doesn't compile on boot Add System.ComponentModel.Primitives for addons Decorate some properties for inspector Added IValid interface More property tagging LogEvent use StackTrace editor RenderAlpha and RenderColorAndAlpha are obsolete, RenderColor is a Color instead of a Color32 Merge branch 'master' of sbox
3 Years Ago
Watermelon health Allow reflection access Allow System.Reflection.BindingFlags Inspector uses PropertyInfo directly rather than PropertyAttribute wrapper Dropdown option constructor Allow System.ComponentModel access Entity property sheet wip Inspector handles IValid becoming invalid Inspector ordering Select client entity too Support for named [Editor] attributes Fix console status bar shrinking Fix for RenderColor changes Merge branch 'master' of sbox-game Update base.fgd
3 Years Ago
ticket machine self illum test
3 Years Ago
shader rebuild Merge branch 'master' of sbox-game
3 Years Ago
Engine EntityRegistry, tweaks to make adding/removing ents to/from lists reliable Addon accessor ToYoga optimization Profiling Entity Registry as list IEntity for cross realm entity interaction Lets not print all this shit when we do ent_bbox Merge branch 'master' of sbox
3 Years Ago
Fixed GridLayout not updating when panel resized Entity List in console Merge branch 'master' of sbox-game
3 Years Ago
Rebuilt complex shader
3 Years Ago
Fixed backwards logic
3 Years Ago
Fixed plane trace backwards logic (and added tests) Fixed WorldPanel being backwards
3 Years Ago
Don't predict-simulate entities that aren't predictable
3 Years Ago
Can turn prediction off for an entity using Entity.Predictable = false
3 Years Ago
Fixed still being able to ConsoleSytem.Run( "quit" )
3 Years Ago
Remove debug code
3 Years Ago
Fixed shaders not writing to alpha if S_ALPHA_TEST
3 Years Ago
Use avatar clothes
3 Years Ago
Added Clothing.Container.DressEntity
3 Years Ago
ModelEntity.SetMaterialGroup can take a string
3 Years Ago
Load assets before menu init
3 Years Ago
Load edited citizen on main menu
3 Years Ago
Save cookies on exit Menu Convars are saved and loaded properly Setting Menu Convars via property updates native backing, saves Merge branch 'master' of sbox