6,664 Commits over 2,345 Days - 0.12cph!
Phrases/Manifest/Loottables/Phrases
Fixed wrong skin count in blueprints
Holosight hasn't got condition
Made external high walls more expensive
Fixed door close sound playing with first interaction of door
Added BaseEntity.Flags.Busy
Cannot interact with doors while closing or opening
Fixed melee weapons thrown at barricades damaging the thrower
Fixed door placement on triangle floor
Fixed torch lit sound not reacting to sound sliders
Server compile fix @diogo
Stopped selling/spawning limited halloween items
Removed half-height proper
Fixed multiple snow jackets instead of using skins
Snow jacket icons, loot tables, steaminv schema
Moving some source files from /Assets/
Organisation commit 1/134
Organisation commit 2/134
Organisation commit 3/134