userGarry Newmancancel

19,230 Commits over 3,898 Days - 0.21cph!

3 Years Ago
Re-apply Rubat's fgd stuff
3 Years Ago
Create game
3 Years Ago
remove game folder move gametest to game update game submodule to latest Delete stuff that is replaced at compile time Build workflow Update game Create .gitignore Update 4.Build-Retail-Native.bat Update game merge game submodule changes
3 Years Ago
Update game
3 Years Ago
Update .gitignore
3 Years Ago
Update 4.Build-Retail-Native.bat
3 Years Ago
Delete stuff that is replaced at compile time Build workflow Update game Create .gitignore
3 Years Ago
These are generated at compile time
3 Years Ago
Update .gitignore Keep these folders existing This one too And this one Update .gitignore dlls we don't compile but we need
3 Years Ago
python
3 Years Ago
update game submodule to latest
3 Years Ago
move gametest to game
3 Years Ago
remove game folder
3 Years Ago
Update .gitignore rust stuff Update .gitignore Fix some absolute paths in materials These want rebuilding, probably because I moved them to core. Merge branch 'master' of sbox-game
3 Years Ago
Update README.md
3 Years Ago
Create README.md
3 Years Ago
Determine net folder from EXECUTABLE_PATH Defining game folder using -game works
3 Years Ago
core config addons/base Create thirdpartylegalnotices.txt Delete test.txt citizen folder menu rust/weapons bin
3 Years Ago
Obsolete fixes
3 Years Ago
Obsolete fixes
3 Years Ago
Obsolete fixes
3 Years Ago
Converting menu to use template Support multiple [Library] attributes Add Library.GetAttributes<T> ( to get all attributes of type ) Add LibraryAttribute.Create<T>() PanelEvent changes Navigator playing UI Test nagivationable Nav href, highlight Template loading more error resistant Settings page shell PanelEvent system revamp Fixed MouseBack, MouseForward UI events not doing shit Navigator supports history back/forward Add Panel.OnHotloaded Call Panel.InitializeEvents on hotload, remove previously added events Update current link when switching tabs Stack based back/forward Navigator Variables GameScreen, GameCreate uses navigator Don't die if deleting panels creates errors Add local addons as packages Background Stuff Splitting GameLists Add a bunch of UI sounds Make playing sounds work in the menu Set Prediction.FirstTime to true on themenu Add Panel.PlaySound Add custom css properties 'sound-in' and 'sound-out' (play a sound when rule matches or stops matching) Navigator back/forward sounds Button hover/press sounds Group play buttons Don't navigate to the current URL Added [UseTemplate] attribute Switch stuff to use [UseTemplate] instead of SetTemplate( .. ) Fix stylesheets with more than 10 @imports triggering infinite loop detection Menu home screen work Refactored GameInfo out, using package instead Show previously created games on home screen Stylesheets adhere to css specificity rules PreviouslyCreatedGame on home Fix hotloading using older panel in PanelEvents QuickPlay works Can click exception warning to hide it Mouse back/forward buttons can't click things Don't show error's stack trace on devnotice Party placeholder IconPanel has the iconpanel class always applied Allow creating buttons with null text Create Party.cs Local.SteamId works in the menu Callbacks for lobby invites ClosePopups event Added special css property pixel-snap - 1 snaps to pixels, 0 allows subpixel Text doesn't have to be point filtered now Fix text wrapping being a pixel off now we're snapping Game Screen tweaks Fix not being able to play some local gamemodes Game slide under header Menu Changes: sbox-issues/discussions/374
3 Years Ago
Fix not being able to play some local gamemodes Game slide under header
3 Years Ago
Revert "Update Vector usages" This reverts commit cb15545810a9c9a37916e6d6cee2a52b0acb2b62.
3 Years Ago
Revert "Make Vector2, Vector3, and Vector4 readonly structs" This reverts commit cf4a236a805c3590e8015b1f479d83457a0c03a8.
3 Years Ago
Submodule init and update
3 Years Ago
Update ci.yml
3 Years Ago
Create test.txt
3 Years Ago
submodule test
3 Years Ago
Game Screen tweaks
3 Years Ago
Initial commit
3 Years Ago
Fix text wrapping being a pixel off now we're snapping
3 Years Ago
Don't show error's stack trace on devnotice Party placeholder IconPanel has the iconpanel class always applied Allow creating buttons with null text Create Party.cs Local.SteamId works in the menu Callbacks for lobby invites ClosePopups event Added special css property pixel-snap - 1 snaps to pixels, 0 allows subpixel Text doesn't have to be point filtered now
3 Years Ago
Add sfm to the tools to rebuild after everything else
3 Years Ago
Can click exception warning to hide it Mouse back/forward buttons can't click things
3 Years Ago
PreviouslyCreatedGame on home Fix hotloading using older panel in PanelEvents QuickPlay works
3 Years Ago
Stylesheets adhere to css specificity rules
3 Years Ago
Show previously created games on home screen
3 Years Ago
Refactored GameInfo out, using package instead
3 Years Ago
Fix stylesheets with more than 10 @imports triggering infinite loop detection Menu home screen work
3 Years Ago
Added [UseTemplate] attribute Switch stuff to use [UseTemplate] instead of SetTemplate( .. )
3 Years Ago
Splitting GameLists Add a bunch of UI sounds Make playing sounds work in the menu Set Prediction.FirstTime to true on themenu Add Panel.PlaySound Add custom css properties 'sound-in' and 'sound-out' (play a sound when rule matches or stops matching) Navigator back/forward sounds Button hover/press sounds Group play buttons Don't navigate to the current URL
3 Years Ago
Add local addons as packages Background Stuff
3 Years Ago
Stack based back/forward Navigator Variables GameScreen, GameCreate uses navigator Don't die if deleting panels creates errors
3 Years Ago
Add Panel.OnHotloaded Call Panel.InitializeEvents on hotload, remove previously added events Update current link when switching tabs
3 Years Ago
Fixed MouseBack, MouseForward UI events not doing shit Navigator supports history back/forward
3 Years Ago
Template loading more error resistant Settings page shell PanelEvent system revamp
3 Years Ago
Nav href, highlight
3 Years Ago
Converting menu to use template Support multiple [Library] attributes Add Library.GetAttributes<T> ( to get all attributes of type ) Add LibraryAttribute.Create<T>() PanelEvent changes Navigator playing UI Test nagivationable
3 Years Ago
Added Panel.PreTemplateApplied, Panel.PostTemplateApplied Merge branch 'master' of sbox