userGarry Newmancancel

8,237 Commits over 2,649 Days - 0.13cph!

10 Years Ago
Furnace basics
10 Years Ago
Merging ItemDef revolution to main (stuff is missing/broke, but it's only dev)
10 Years Ago
Added protocol version for player persistant data Itemid is now hash of item shortname Fixed default blueprints
10 Years Ago
Merged changes from main
10 Years Ago
Cooking Cooking byproduct
10 Years Ago
Merged changes from main
10 Years Ago
Campfire use fuel, startup contents Removed item conditionals, modules, actions
10 Years Ago
BaseOven - ignite/extinguish Can define menu name/desc/icon as a field in the inspector Fixed item phrases to read from ItemDefinition
10 Years Ago
Fixed deploy to entity deployables
10 Years Ago
Deployable cleanup Removed item json defs Removed deployable guides
10 Years Ago
Added paul to devlist
10 Years Ago
Editor hacks to allow EditorGUI.ObjectField to set the searchFilter in the object picker Automatically add ItemDefinition label to ItemDefinition objects
10 Years Ago
Missing behaviour fixes
10 Years Ago
Clothing setup
10 Years Ago
Restored ItemDef tasks
10 Years Ago
Touched up the LootSpawn properties
10 Years Ago
Ore fixes
10 Years Ago
remaininworld, stick probability now handled by projectile instead of ammo item damage types defined by projectile instead of weapon projectile velocity defined by weapon instead of item
10 Years Ago
WIP
10 Years Ago
wip
10 Years Ago
Merging changes from stable
10 Years Ago
Fixed timed explosive not blowing player
10 Years Ago
Updating stable branch to latest
10 Years Ago
WIP
10 Years Ago
Build bat files
10 Years Ago
Files for stable branch publishing
10 Years Ago
Updating stable branch to latest
10 Years Ago
Fixed bolt rifle doing shitty damage
10 Years Ago
Fixed stone half-height block skin being offset by 4 meters vertically
10 Years Ago
Updating stable branch to latest
10 Years Ago
Fixed c4 blowing up triggers (like the radius of the cupboard tool)
10 Years Ago
Fixed NRE when building player corpse clothes Fixed not being able to use later slots 7+ in large storage box
10 Years Ago
Updating stable branch to latest
10 Years Ago
Don't sign EAC dlls
10 Years Ago
Osx build fix
10 Years Ago
Builder bug fix
10 Years Ago
Rustbuilder 1.4
10 Years Ago
Fixed projectile firing exceptions
10 Years Ago
Updating stable branch to latest
10 Years Ago
Strip comment components out of release builds Fixed shotgun viewmodel casting shadows Fixed viewmodel becoming disembodied Added a bunch of asserts and warnings Network protocol++
10 Years Ago
Don't show condition on blueprints
10 Years Ago
Fixed c4 collision layer [editor] Disable collisions between server and client versions of the entity
10 Years Ago
Fixed missing collider on blue longsleeve tshirt
10 Years Ago
Fixed selected item info not updating
10 Years Ago
Fixed computer exploding when dragging stuff into a loot panel
10 Years Ago
Fixed gathered resource being awarded to the weapon instead of the player
10 Years Ago
Removed debug output
10 Years Ago
Fixed bug with how condition is saved/loaded, leading to wrong condition displayed on client
10 Years Ago
Added Gibbing (tier0 wall only right now)
10 Years Ago
Added longsleeve tshirt