19,254 Commits over 3,898 Days - 0.21cph!
Updated steamworks
Added steam_appid
Fixed "Missing Steam Ticket"
Don't init steam when loading "DedicatedServer" map
Throw exception if trying to initialize without destroying old instance
Console errors on init failure
Steam dedicated server dlls
Fixed isDedicatedServer not being set
add performance graphs to serverinfo
move serverinfo-bar to seperate file
add serverinfo fps chart
add network i/o chart
change charts
change data collection
charts are collapsible
show fps and entity count in one chart
improve network chart
add player chart (queued, joining, playing, free)
Merge pull request #22 from alexfriesen/improve-serverinfo
Serverinfo performance monitoring
fixes bug where Lobby Owner was unable to be set
Fixes issue where Lobby Owner was being imporperly cached and not updating with the Lobby state.
Merge pull request #62 from kkukshtel/master
Updated Facepunch.Steamworks
Merge branch 'master' of SandboxGame
Fixed editor startup NRE
Steam tick trace
Added UnrealUtil
Added GameClient
Steam server auth
Merge branch 'master' of SandboxGame
Moved native gamemode functions to GameServer class
Steam Server init/shutdown
Different mesh for battery
Don't update watches if it hasn't changed
Added List.NextOrDefault extension
Next/Prev weapon selection
Always show start game/join server, even when in game (reveals crash bug)
Remove inspector files
Set up Coherent debuggibg paths
Inspector, right folder
vue templates can include other components
Cleanup
__Generated__.cs is now {AddonName}.Generated.cs
Make sure you delete all __Generated__.cs
Remove wav mat png blah blah from addon projects
Merge branch 'master' of SandboxGame
Fixed NRE when addon has no code
Merge branch 'master' of SandboxGame
Weapon pickup notice
Merge branch 'master' of SandboxGame
Addons, ignore _generated in root (and older ones in code)
Moved components next to their vue files
added link to vue syntax plugin to requirements.txt
Code can be anywhere in the addon, vue files dependupon their cs file
Fixed JS error on shutdown
Shotgun repeat rate, auto reload on dry fire
Don't play reload anim unless reloading, don't reload full clips, take only ammo used instead of full clip
Fixed bundle
Merge branch 'master' of SandboxGame
Updated crosshair
Merge branch 'master' of SandboxGame
Added ClassLibraryAttribute.Alias
Random Spawnpoints
support for LESS
Merge branch 'master' of SandboxGame
Almost everything works
vue extensions
Fixed watchers
Fixed death log
Merge branch 'vuejs'
vue extensions
Fixed watchers
Fixed death log
Beep on hit
Weapon damage balances
Merge branch 'master' of SandboxGame
Blood effect
Renamed player to DeathmatchPlayer
Refactor
don't crash when reloading base hud
Materials Icons
player armor ui
Don't shit the bed if steam not enabled
html - merge recieved arrays using "Id" as the key
Ractive update, anim fixes
Merge branch 'master' of SandboxGame
Fixed crosshair screen blocking
Fixed dealog not populating
Cleaned up js includes in root html
lfs images
Kill list
Merge branch 'master' of SandboxGame