userGarry Newmancancel

19,254 Commits over 3,898 Days - 0.21cph!

7 Years Ago
Crosshair Merge branch 'master' of SandboxGame
7 Years Ago
Update button labels on clear
7 Years Ago
Playing Don't show UnityEngine.Manager Traces Merge branch 'master' of SandboxGame
7 Years Ago
Fixed stack trace not showing
7 Years Ago
Text filtering Merge branch 'master' of SandboxGame
7 Years Ago
Scoreboard close fix Console filtering by type Merge branch 'master' of SandboxGame
7 Years Ago
Scoreboard Merge branch 'master' of SandboxGame
7 Years Ago
Fixed exceptions/asserts Merge branch 'master' of SandboxGame
7 Years Ago
Added SandboxLocalPlayer Player ToString Pass options string to PlayerLogin, so we can do shit on the c# side Player.IpAddress Pass name
7 Years Ago
Roadmap styles
7 Years Ago
Roadmap styles
7 Years Ago
Initial pass at getting coverage for Client functions in API changes lobby initialization and makes lobbylist filter easier Updates Lobby to work for both Lobby members and Lobby Owners Uses a more rigurous approach to LobbyData and uses it as a cache for string-able values to be able to be retrieved by members and set only by the owner. Caches created LobbyType to be assigned as a LobbyData to be referenced by other members in the lobby. Because there is no GetLobbyType, provides a layer in which all users can get a LobbyType from LobbyData. Gives LobbyList the ability to be queried for if it is Finished or not. A lobby refresh will finish when the number of cached lobbies equals the number of requests. Adds in test functions for Lobby functionality in Steamworks Adds in ability to send Lobby messages Also adds in some callbacks around being invited to a lobby, as well callbacks for being requested to join a lobby. Implements ability for a user to set/get individual user metadata for the joined lobby Updates Readme with basic Lobby Info Fixes bug where LobbyList wouldn't report finished if it returned 0 lobbies Cleans up some comments Simple comment update Small README update and adjusts doc tags for Lobby functions. Merge remote-tracking branch 'refs/remotes/Facepunch/master' Merge pull request #56 from kkukshtel/master Adds in Lobby functionality to library
7 Years Ago
Added world.AddPlayerState, world.RemovePlayerState World name
7 Years Ago
Handle ManagedEngine::Initialize returning false Requirements.txt Capture Console.Error too Create steam_appid.txt in editor Removed OnlineSubsystemSteam Send BinariesFolder, PlatformFolder to Manage class Add native binary paths to path Init steamworks client Compile fix Include steamworks dll in sandbox engine Debug, show user info on front screen steamapi_64.dll in binaries/win64 Removed GetPlatformUserName (unused) Player name from Steam Moved Log to Snadbox.Public Don't init steam client if dedicated server
7 Years Ago
Hide projects without a name
7 Years Ago
Arrows
7 Years Ago
New roadmap page
7 Years Ago
Roamap styles
7 Years Ago
Styles
7 Years Ago
Roadmap wip
7 Years Ago
Roadmap framework Bundling
7 Years Ago
Latest data Catch all
7 Years Ago
Increased LeanTween limits
7 Years Ago
Pool.cs ItemsInUse fix Bug causes ItemsInUse to report falsely high numbers if too many items are retrieved from the Pool and then freed, hitting hit the upper limit size check. Decrementing ItemsInUse in the upper limit check fixes it to report correctly. Merge pull request #1 from Facepunch/Nition-patch-1 Pool.cs ItemsInUse fix
7 Years Ago
Demo playback debug
7 Years Ago
Fixed map showing when playing demo Fixed skin errors when playing demo
7 Years Ago
Removed OnStatsRefreshed debug info
7 Years Ago
Reset game tips on connect
7 Years Ago
reset achievement hud on server connect
7 Years Ago
If holding ctrl down when clicking a timed button, click it immediately Roadmap editor
7 Years Ago
RIP win32
7 Years Ago
Fixed some blurry UI issues Network++ Save++ Made how to open inventory, how to open crafting less annoying
7 Years Ago
Achievements
7 Years Ago
Unity 5.6.2p4
7 Years Ago
Compile fix
7 Years Ago
Compile fix
7 Years Ago
Unlock sound/effects Limit achievements to official servers Achievement groups
7 Years Ago
note.inv can take a reason Fixed (serverside) SteamStatistics not storing properly Stopped SteamStatistics trying to refresh on error
7 Years Ago
Server stats callback include client steamid Changed Server.Stats.Set to SetInt/SetFloat
7 Years Ago
steam.achievements steam.stats
7 Years Ago
Don't StoreStats achievement on trigger if already unlocked Refresh achievements on startup Added Achievments.OnAchievementStateChanged Check GameId on achievement callbacks OnAchievementStateChanged nicer
7 Years Ago
7 Years Ago
Fixed NRE
7 Years Ago
Compile fix
7 Years Ago
Updated Facepunch.Steamworks Updated Facepunch.Unity Updated Facepunch.System Removed old exception reporter
7 Years Ago
fixed Find Game button ?
7 Years Ago
Manifest commands for holmzy
7 Years Ago
Facepunch.Unity update
7 Years Ago
Don't download manifest every 3 seconds 😓
7 Years Ago
Removed CrashController Roadmap service Roadmap Controller