18,257 Commits over 3,653 Days - 0.21cph!
Tweaked server quit/restart so players don't lose craft ingredients
Tweaked the way TintMap works on clothing shader
Changed some clothes to use diogo's new shader
Fixed accidentally DDOS'ing Valve
How much trouble would it cause if each line of text was its own canvas
Fixed accidental item grant
changed steam item image url
organised tshirts
Handle invalid item in load more gracefully
added black longsleeve
hardcoding steaminventory id's so there can't be any future fuckups
Server print steamid etc on death messages - for 3rd party stat systems
Fixed steaminv schema bug
Steamclient Refactor
Steam Inventory loading, checking, refreshing
SteamSystem becomes SteamClient
Make file inputs available
Items can piggy back onto other items blueprint unlocks
Can override clothing skins from item
Player Model scene reorganization
Player Model scene reorganization