userGarry Newmancancel

18,294 Commits over 3,684 Days - 0.21cph!

9 Years Ago
Fixed torch animation lit layers
9 Years Ago
Native dll updates
9 Years Ago
Path updated
9 Years Ago
Paper always craftable Fixed being able to fly by opening the console
9 Years Ago
Updated recipies
9 Years Ago
Reverted testlevel to non broke version
9 Years Ago
Windows Build 240
9 Years Ago
Retired TransformChangeMonitor Added EntityTransformNetworking component NPCs now call TransformChanged() manually Players now call TransformChanged() manually
9 Years Ago
Made all food edible
9 Years Ago
Fixed barrels respawning until they took over the whole world Barrels die properly when killed
9 Years Ago
Windows Build 239
9 Years Ago
Windows Build 238
9 Years Ago
Compile error
9 Years Ago
Item list in the dev console Added inventory.giveid <itemid> <amount> Added inventory.givebp <itemid> Fixed local player model sometimes dying, causing invisible players
9 Years Ago
Windows Build 237
9 Years Ago
Compile fix
9 Years Ago
Fixed spanish translation in english phrases Updates scenes2prefab
9 Years Ago
Store the world checksum in the save too Protocol++
9 Years Ago
Merged radtown branch to main
9 Years Ago
Reverted procedural map
9 Years Ago
Another radtown Fixed building snapping not working Fixed radtown radiation sphere not being a trigger Added server.radiation (servers can turn off radiation, debugging)
9 Years Ago
Merge fixes Air drop package contains rare items Weapon collections loot spawns
9 Years Ago
Main merge
9 Years Ago
Shielded exception in PlayerPrefs.SetString
9 Years Ago
Chat quote bug
9 Years Ago
Windows Build 236
9 Years Ago
Converting Realm.Server() to isServer where possible
9 Years Ago
Bullshit
9 Years Ago
Windows Build 235
9 Years Ago
Added placeholders to flags starting from << 1 (fixes inspector)
9 Years Ago
Output chat to RCON properly again
9 Years Ago
Barrel loot Fixed radiation fuckup Fixed loot respawn times
9 Years Ago
Airdrop uses new loot system Fixed airdrop always dropping into the middle of the map
9 Years Ago
Lootspawn definitions
9 Years Ago
Fixed player motion colliding with triggers Updated radtown_small
9 Years Ago
generate.bat
9 Years Ago
Main merge
9 Years Ago
Fixed "Prevent Build" layer doing nothing
9 Years Ago
Fixed legacy upload
9 Years Ago
Don't throw unpushed realm errors outside of the editor
9 Years Ago
Updated EAC (no more kicks due to steam timeouts) protocol++
9 Years Ago
Trunk merge
9 Years Ago
Crate prefab
9 Years Ago
Picking up an item from the ground shows pickup notice Tweaked lerp rates Tree entities + Building Blocks have lerp disabled EntityFlag_Toggle component uses UnityEvent Properly mark generated LootSpawn properties as dirty when generating so they save DropUtil adds some angular velocity too
9 Years Ago
Spawn Handler realming
9 Years Ago
Update/merge
9 Years Ago
merging realm fixes from radtown branch
9 Years Ago
Loot boxes can be destroyed (and their contents spilled) Loot boxes can be respawnable
9 Years Ago
Debug commands realm
9 Years Ago
Fixed realm error when moving items in the inventory