userGarry Newmancancel

18,294 Commits over 3,684 Days - 0.21cph!

9 Years Ago
Save loot contents Loot regen Merge fixes
9 Years Ago
Merged with trunk
9 Years Ago
Tweaked server console colours
9 Years Ago
Fixed Locks not saving proper
9 Years Ago
Fixed nametag NRE Fixed NRE in status command Fixed viewmodel NRE Fixed NRE in DropItems Fixed NRE in SendPlayerState
9 Years Ago
Fixed realm weirdness (caused lock parenting to fail on client + other possible weirdness) Strip ParticleScaler from server builds Removed aimcone from bolt rifle Throw error if Realm not set
9 Years Ago
Renamed a few files
9 Years Ago
Server logs now go into server identity folder Server logs use windows newlines Fixed sometimes reverting to real world time
9 Years Ago
Updated to unity beta 19
9 Years Ago
Disabling message recycling (test) Enable fps.limit for servers Temp fix for syringe exception
9 Years Ago
Another swing at GetTriangleTransform fix - hitInfo.triangleIndex doesn't get set properly with SphereCastAll?
9 Years Ago
Error fixes
9 Years Ago
Clarified triangle index error
9 Years Ago
Fixed NRE in corpse dropping Future proof how RPCs are written/read Snap player back if they're somewhere they shouldn't be Fixed wooden walls using brick walls skin Protocol++
9 Years Ago
Server logging
9 Years Ago
Fixed GetTriangleTransform NRE Fixed error reporting not always reporting
9 Years Ago
Protocol++
9 Years Ago
LootSpawn generation from existing items Blueprint icon hack Blueprint learning Stopped time resetting to current server time
9 Years Ago
Windows Build 234
9 Years Ago
Trunk merge
9 Years Ago
Fixed not being able to pick up dropped items
9 Years Ago
Exception fixes
9 Years Ago
Trunk merge
9 Years Ago
Added player persistant data Blueprints restricted to player's unlock list
9 Years Ago
Loot recipes system
9 Years Ago
Mrege fixes
9 Years Ago
Merged trunk
9 Years Ago
Updated developer list
9 Years Ago
Network channels Congestion handler
9 Years Ago
Fix for Fix
9 Years Ago
Ran scenes 2 prefab to fix broken prefabs Fixed prefabs with missing components Fixed infinite loop in Tools/Find/Prefab Errors
9 Years Ago
Windows Build 233
9 Years Ago
Fixed campfires starting on after save/load Fixed dropped items sometimes not being removed
9 Years Ago
Fixed building block darken health effect Stability perf tweaks
9 Years Ago
Stability support eventually fail gracefully if no ground route found
9 Years Ago
Extra dedicated server stats
9 Years Ago
Can place supports/pillars on foundation/floor triangle Can attach floor triangles to each other (like normal floors)
9 Years Ago
Tweaks
9 Years Ago
Tweaks
9 Years Ago
Cleaning up and optimizing stability system Loading a save pre-warms the stability system Added DebugServer/DebugClient callbacks if entity is in debug mode OnFlagsChanged gets called when entity flags change
9 Years Ago
Fixed torch flicking on for a second when swapped to
9 Years Ago
Fixed player belt inventory not really sending in snapshots
9 Years Ago
Include build time in error reports Fixed active weapon not always updating properly
9 Years Ago
Fixed missing walls etc
9 Years Ago
Send player's belt inventory correctly No active weapon when sleeping
9 Years Ago
Fixed clothes not animating in PlayerModel.unity
9 Years Ago
Server diagnostics
9 Years Ago
Windows Build 232
9 Years Ago
Windows Build 230
9 Years Ago
Windows Build 228