userGarry Newmancancel

19,538 Commits over 3,990 Days - 0.20cph!

1 Year Ago
Add GetClosestEdge https://files.facepunch.com/garry/7e693949-ffe2-4bb5-8a04-d24469a3b406.mp4
1 Year Ago
Cache off the triangles on generate RandomPoint, CloestPoint https://files.facepunch.com/garry/e07dbdff-ba17-4bb9-96bc-62edf81b2031.mp4
1 Year Ago
Fix live unit tests unit test allow native debug Add BBox.Grow Add Triangle.ToString PhysicsWorld.GetPolySoup Use recast from c# without navlib
1 Year Ago
recast update latest Update compat with recast Add detour
1 Year Ago
Basic prefab unit test
1 Year Ago
Update fog.cubemap.scene
1 Year Ago
Fix gradient fog not showing in the editor Fix SceneFogVolume not updating because ID is 0 Update CubemapFog.cs
1 Year Ago
Create fog.gradient.scene Create fog.cubemap.scene Delete Prop.cs
1 Year Ago
IRenderOverlay should have never existed
1 Year Ago
When a component isn't found, create a MissingComponent. When saving, save the original data so that missing a component isn't destructive. https://files.facepunch.com/garry/dc9afdd8-51ec-47f0-a6e1-b9c5a75196d7.png
1 Year Ago
Add Prop.IsStatic Add boit icon to switch between actions and properties in component sheet https://files.facepunch.com/garry/4409c013-7fba-4061-84e4-b77ea9b034b4.mp4 Add game/core/shadercache/vulkan/shaders.cache to git ignore
1 Year Ago
Fix leaderboard time format (fixes sbox-issues/issues/4638)
1 Year Ago
Fix built in modeldoc game nodes not loading
1 Year Ago
Delete ExampleEditorTool.cs
1 Year Ago
Fix orbit camera stomping everything
1 Year Ago
Remove caching on ToTitleCase (causes more harm than good) In CloudAssetDirectory, cache off the database instead of accessing every time Faster, less accurate Asset.IsCompiled() (but still does what we want it for)
1 Year Ago
Can put evaluations in float inputs https://files.facepunch.com/garry/7bda74b5-35ac-40c8-91be-322b6b13bf84.mp4
1 Year Ago
Fix bitvec startup assert Temporary fix for RenderSceneToPixmap
1 Year Ago
Dragging a model into the scene will spawn a prop if applicable
1 Year Ago
Serialize and Deserialize GameObjects as objects
1 Year Ago
Swap asset browser button order to annoy everyone
1 Year Ago
Fix SceneView not using scene maincamera settings
1 Year Ago
Fix SceneView mouse input
1 Year Ago
Make Widget.ConstrainToScreen more reliable
1 Year Ago
Move ModelEditor.Nodes to game Add Prop component to engine (health, breakable, gibs)
1 Year Ago
Review gap
1 Year Ago
Only allow reviews from people that own the game
1 Year Ago
Reviews v1
1 Year Ago
fix file upload
1 Year Ago
Update deploy
1 Year Ago
Fix video upload exceptions
1 Year Ago
Try to get logging working More logging
1 Year Ago
Scene.OnEdited, OnSaved don't need to be exposed Add SceneLoadOptions
1 Year Ago
Fix warnings
1 Year Ago
Send bad request header as json
1 Year Ago
Add GameObjectFlags.NotNetworked
1 Year Ago
Model.LoadAsync and Material.LoadAsync should kind of be async
1 Year Ago
Add Material.Flags (IsSky, IsDecal, IsTransparent, IsAlphaTest) Changed how material thumbs render
1 Year Ago
Catch EditorTool update errors instead of breaking the whole editor Add Angles.SnapToGrid Add Gizmo.GetMouseDrag Add Gizmo.Snap( angles ), CameraTransform, LocalCameraTransform Just ignore when trying to set nan position Add Gizmo.Settings.SnapToAngles Gizmo.Controls.Rotate outputs Angle delta, RotateSingle outputs only a float angle delta Add rotation snapping
1 Year Ago
use cdn Cleanup Package shuffle Remove depercated
1 Year Ago
Fix compile errors Cleanup
1 Year Ago
Fail early on missing parameters here
1 Year Ago
Fix download errors
1 Year Ago
Remove ApiDocService
1 Year Ago
Update framework version
1 Year Ago
Fix deploy
1 Year Ago
net 8 Update packages Remove api page
1 Year Ago
Put SpeakerVolume in Sandbox namespace
1 Year Ago
package/get returns nicer errors Update wrapper Simplify
1 Year Ago
Fix video process