userGarry Newmancancel

19,202 Commits over 3,898 Days - 0.21cph!

10 Years Ago
Converted syringe
10 Years Ago
Converted torch
10 Years Ago
Missed prefab
10 Years Ago
Converted bow
10 Years Ago
fixed NRE spam in BaseAnimal
10 Years Ago
Fixed/Changed GiveItem (@zon)
10 Years Ago
Trunk merge
10 Years Ago
Fixed error if duplicate translations Updated a bunch more weapons
10 Years Ago
Converted a bunch of melee weapons/tools to new system
10 Years Ago
Converted deployer
10 Years Ago
Windows Build
10 Years Ago
Converted planner
10 Years Ago
Merging to trunk
10 Years Ago
Adding dedicated planner tool
10 Years Ago
Converted hammer
10 Years Ago
Converted projectile weapon item to new system Added generic entity signals [ItemIDProperty] attribute can now take a category
10 Years Ago
Merge fixes
10 Years Ago
Trunk merge
10 Years Ago
Don't let players place building blocks too far away
10 Years Ago
Fixed the fix
10 Years Ago
Fixed locks floating in mid-air when door upgraded/downgraded Deleted temp.mb files (@gooseman) Deleted incompatible speedtree
10 Years Ago
Fixed the path fix
10 Years Ago
Path Fixes
10 Years Ago
Staggered build starts, more info on task retry
10 Years Ago
Catch "Crash!!" build errors too
10 Years Ago
Upload scripts for dev/dev-debug
10 Years Ago
Shaders in asset bundles now work
10 Years Ago
Use old generation method
10 Years Ago
Plugins rebuild
10 Years Ago
trunk merge
10 Years Ago
Implemented limited networking
10 Years Ago
Updated how entities are network spawned, updated with a queue system per player. This allows us to network entities per player, and should also prevent floodouts caused by large snapshots.
10 Years Ago
Merging to trunk
10 Years Ago
Deleted 600mb of duplicated textures
10 Years Ago
Adding Duplicate Content script to trunk
10 Years Ago
A greasy script that tries to remove duplicate textures and re-route the id on materials
10 Years Ago
Bundle creation using the new system - but running into "hash collisions were detected" errors
10 Years Ago
Merged to trunk
10 Years Ago
Root dir
10 Years Ago
Missing Profiler.EndSample()s
10 Years Ago
Windows Build
10 Years Ago
Removed Debug.Logs from AudioRanomizer >:( Fixed not being able to melee attack doors Fixed EAC warning not showing More crazy profiling
10 Years Ago
Made crafting times server lag independant More profiling Disregard empty chats Tweaked tickrates
10 Years Ago
Fixed being able to walk through doors Fixed codelock sending whitelist to players Fixed compile errors
10 Years Ago
Updating stable branch
10 Years Ago
Fixed build error spamming 10 times
10 Years Ago
Fixed server compile error in PVT commit Fixed NRE in playerloot
10 Years Ago
Updated native dlls
10 Years Ago
Fixed osx commit name
10 Years Ago
Fixed x86 copy paths Removed SteamNative