19,224 Commits over 3,898 Days - 0.21cph!
Get rid of announcer sounds
Clean up scoreboard sorting
Crowbar improvements
Don't use pistol for grenade/tripmine, add hold types
Store current server steamid in richpresence so friends can join
Create socket for client steamid too, when listen server
Don't throw error when joining game via lobby
Don't SpewAllClients when rejecting because server is full
Fix warnings in WaterSceneObject
Give warning if calling SetModel/Model in entity constructor
Fix errors due to setting model in constructor
Early-out in OnOverrideAnimGraphChanged
FieldOfView is no longer in base viewmodel
Update fgd
Remove BaseViewModel.FieldOfView (is controlled by CameraSetup)
Fix head poking through the wall
Fix inventory double icons after death
Fix inventory order with mouse wheel being fucked
Increase SMG damage
Reverse inventory mouse wheel direction
Hard code FOV
Disave SMG grenade until we can do it properly
Tripmine material
Damage indicator fix
Reload immediately when throwing a grenade
Fix zooming not predicted, viewmodel not affected
Fix grenade reload time
Trip mine trigger
Tripmine damage
Fixed listen servers not joinable
Hand Grenade and Tripmine
Fix exception when generating thumb
Use post processing
Crowbar, Python
Lock crosshair to center of screen
Health/Armour cleanup
Bounce hud when walking
Make post process VignetteSettings so you can read and they have defaults
@ogniK5377 can you do this for all the others?
BaseWeapon: don't return trace if no hit
Refactoring
Update .addon
Fix UI scaling causing unevenness
Add Render.Draw2D.BlendMode
Run deferred UI deletes before layout, so they don't appear there
Warning Fix
Warn if ui template not found
Update transforms test
Allow maps to specify which games they support
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Move Rank/Leaderboard config to meta, GameConfiguration is dead 🙌
Ignore compiled files
Delete stuff that shouldn't be uploaded
Update .addon
Update .addon
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ComboBox/EnumBox can have tooltips/descriptions
Move MapSelect stuff to meta
When a datasource bind errors, tell us which one
Panel binding properties don't need a [Property]
Server button resolve map name
Local addons can store metadata in their config
Include local metadata when uploading addon
MinPlayers/MaxPlayers in meta
Remove GameConfiguration.MinPlayers, MaxPlayers
Package.Meta will use local addon if available
EnumBox handles int and JsonElement
Move GameConfiguration.NetworkType to addon meta
Try to leave lobby after joining the game
Make Global.Lobby obsolete (we'll find a better way)
Make chat not use lobby chat
Seperate server tags properly
Steamworks documentation lied, gametags can't be semicolon separated list
Server list disposable, filters work, strings utf8
Show servers in lobby list
Merge branch 'master' of sbox
Fill server details from c#
ServerList bindings
Editor window default maximized, asset browser visible
Fix D_SRGB_IMAGE warnings
Avoid reading NAN vectors in usercmd
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Enable creating, enabling, disabling tool addons
Formalizing tool addon folder structure